03-02-2007, 06:59 PM
I enjoyed questing in all the zones. There was a good variance of atmosphere.
I don't think gold inflation is really all that much. The vendor trash drops from mobs are only worth about 2x as much as level 60. I think most of the gold influx is due to quests, which are limited. Farming for my epic flying mount was much more time consuming than getting my epic land mount at 60. Of course that's partially due to the fact that I made 50g per hour on devilsaurs.
Something really needs to be done about warlock pets now with flying mounts. Especially with an epic flying mount, since they are still capped at 200% run speed, which makes them disappear anytime you travel even if you fly near the ground.
While the proximity refresh rate (the pulses for new objects around you) was bad enough with epic land mounts, it's really horrible with an epic flying mount. It's about time this got increased a good bit.
Flying mounts can introduce some annoying griefing ability for world bosses such as Kazzak.
Karazhan is beautiful, huge, and designed pretty well. The upgrades are pretty minute though, and the amount of trash pulls is high.
Gruul on the other hand, needs some tweaking. We killed him last week; after you learn to spread out, the fight basically boils down to popping max consumables and beating your head against a wall until you get decent luck.
A good game, and a good expansion. I think back to D2 LoD and cringe.
I don't think gold inflation is really all that much. The vendor trash drops from mobs are only worth about 2x as much as level 60. I think most of the gold influx is due to quests, which are limited. Farming for my epic flying mount was much more time consuming than getting my epic land mount at 60. Of course that's partially due to the fact that I made 50g per hour on devilsaurs.
Something really needs to be done about warlock pets now with flying mounts. Especially with an epic flying mount, since they are still capped at 200% run speed, which makes them disappear anytime you travel even if you fly near the ground.
While the proximity refresh rate (the pulses for new objects around you) was bad enough with epic land mounts, it's really horrible with an epic flying mount. It's about time this got increased a good bit.
Flying mounts can introduce some annoying griefing ability for world bosses such as Kazzak.
Karazhan is beautiful, huge, and designed pretty well. The upgrades are pretty minute though, and the amount of trash pulls is high.
Gruul on the other hand, needs some tweaking. We killed him last week; after you learn to spread out, the fight basically boils down to popping max consumables and beating your head against a wall until you get decent luck.
A good game, and a good expansion. I think back to D2 LoD and cringe.
Less QQ more Pew Pew