05-29-2003, 11:30 PM
Hi.
Perhaps they should ditch the 3 red + 3 blue = 1 lesser rejuv totally, and instead make 3 red + 3 blue + 1 gem equal a lesser rejuv. Perhaps there could be a random chance that cubing with a gem to get a lesser rejuv could possibly give you a full. 1% = chipped, 5% = flawed, 15% = normal, 20% = flawless, and since perfect gems are otherwise very useful, 100% = perfect. Or maybe 50%.
Or maybe just 3 r + 3 b + 1 gem = lesser always and be done with it. :)
I'm also fine with them leaving it as it is.
Lewis
Perhaps they should ditch the 3 red + 3 blue = 1 lesser rejuv totally, and instead make 3 red + 3 blue + 1 gem equal a lesser rejuv. Perhaps there could be a random chance that cubing with a gem to get a lesser rejuv could possibly give you a full. 1% = chipped, 5% = flawed, 15% = normal, 20% = flawless, and since perfect gems are otherwise very useful, 100% = perfect. Or maybe 50%.
Or maybe just 3 r + 3 b + 1 gem = lesser always and be done with it. :)
I'm also fine with them leaving it as it is.
Lewis
Lewis
aka *westcats, USWest, SC
aka *sevencats, *weirdcats, USEast, SC
aka *westcats, USWest, SC
aka *sevencats, *weirdcats, USEast, SC