11-22-2006, 09:50 PM
We have had good turn out for our last few lurker raids. I'm thinking ZG again since some people are still building rep in the place. If there is a strong pull to mix things up with AQ20/Ony/MC for fun let me know and we can see what we can do.
If we do ZG, I'm thinking of mixing up the bosses just for fun.
1. Venoxis (warm up)
2. Jin'do the Hexxer (highlight of the evening)
and if we have time
3. Arlokk (if we have 3 tanks)
4. Gahz'ranka (fishing boss) Fun easy fight and I love to see ZG from a bird's eye view.
I know that several people expressed interest in getting a Hakkar kill. Given our current numbers and time limits, I don't feel this is possible on Sunday. We either need to spread ZG over two days and possibly open this guild "fun night" into an open event (open to friends of lurkers) or find a way to get 20 people to sign up for 3-4hrs and enforce some kind of "class" slots (ie. 3 mages, 2 warlocks, 2 hunters, 2 holy priests, 2 resto druids, 3 warriors etc. etc.)
It has been a rush to take whatever odd ball group of Lurkers showed up (some on blue/green alts) and create a winning strat: shaman tanks, limited aoe Jeklik, 9 man Mandokir+Venoxis, 15 man Mar'li etc. But I too love the Hakkar fight (best in the game I've seen so far IMHO if done with limited epics). So please think about the nature of the guild run and the changes in "flavor" of the run IF we take in friends. Not that this is bad, but it will be a change, with a formal loot system and a more serious feel to it (maybe take away some of the fun?).
Also I will do better RL'ing over the next few times I do it. My general style is to spread out the jobs. Because unless you have a very static group with known pulls, it is hard to get things sorted out quickly enough. By spreading out the jobs, we can get better "parties" in the raid to take advantange of ablities, and loot is handled cleanly without me making a mistake as I start thinking about the next boss strat and the people/classes/specs on hand to pull it off. With practice, my "raid iconing" will become faster and I will be able to rattle off a strat faster. Also, please talk to me after a pull about how it might have been done better. I play my toon to get better every pull and I have the same attitude about RL'ing.
This week is lurker only and we can talk on TS during the trash pulls/breaks. 7ST trash (or when we get enough people), 8ST the bosses start to drop. We will take a 10min break after the Hexxar.
If we do ZG, I'm thinking of mixing up the bosses just for fun.
1. Venoxis (warm up)
2. Jin'do the Hexxer (highlight of the evening)
and if we have time
3. Arlokk (if we have 3 tanks)
4. Gahz'ranka (fishing boss) Fun easy fight and I love to see ZG from a bird's eye view.
I know that several people expressed interest in getting a Hakkar kill. Given our current numbers and time limits, I don't feel this is possible on Sunday. We either need to spread ZG over two days and possibly open this guild "fun night" into an open event (open to friends of lurkers) or find a way to get 20 people to sign up for 3-4hrs and enforce some kind of "class" slots (ie. 3 mages, 2 warlocks, 2 hunters, 2 holy priests, 2 resto druids, 3 warriors etc. etc.)
It has been a rush to take whatever odd ball group of Lurkers showed up (some on blue/green alts) and create a winning strat: shaman tanks, limited aoe Jeklik, 9 man Mandokir+Venoxis, 15 man Mar'li etc. But I too love the Hakkar fight (best in the game I've seen so far IMHO if done with limited epics). So please think about the nature of the guild run and the changes in "flavor" of the run IF we take in friends. Not that this is bad, but it will be a change, with a formal loot system and a more serious feel to it (maybe take away some of the fun?).
Also I will do better RL'ing over the next few times I do it. My general style is to spread out the jobs. Because unless you have a very static group with known pulls, it is hard to get things sorted out quickly enough. By spreading out the jobs, we can get better "parties" in the raid to take advantange of ablities, and loot is handled cleanly without me making a mistake as I start thinking about the next boss strat and the people/classes/specs on hand to pull it off. With practice, my "raid iconing" will become faster and I will be able to rattle off a strat faster. Also, please talk to me after a pull about how it might have been done better. I play my toon to get better every pull and I have the same attitude about RL'ing.
This week is lurker only and we can talk on TS during the trash pulls/breaks. 7ST trash (or when we get enough people), 8ST the bosses start to drop. We will take a 10min break after the Hexxar.
Terenas
Yuri - Mage/Arcane 85 Undead
Thirdrail - Shaman/Resto 85 Tauren
Vicstull - Rogue/Subtlety 85 Troll
Penten - Priest/Discipline 85 Blood Elf
Storage guild Bassomatic
Yuri - Mage/Arcane 85 Undead
Thirdrail - Shaman/Resto 85 Tauren
Vicstull - Rogue/Subtlety 85 Troll
Penten - Priest/Discipline 85 Blood Elf
Storage guild Bassomatic