Paladin Bugs
#1
(Edit: Forgot to mention that I'm playing without the expansion.)

I couldn't find these in this forum by looking back to "the beginning" so I'm making this generic thread for Paladins just in case I find more bugs.

I have two bugs to report. They both occur in Singleplayer. I'm not sure about Realms because I have no Paladins online.

The first bug involves Zeal.

While I am attacking with Zeal, sometimes a monster will stand further away than the other monsters and still be able to attack me. When I attempt to attack this monster after the others have fallen, Zeal will fail and I will swing once, repeatedly, until the monster is dead or I release the mouse button. However, the Zeal sound effect still plays and I still lose mana. The workaround is to run away from the monster and re-engage. This has happened with the Scepter, Grand Scepter and now Gleamscythe unique Falchion, against various monsters. (He's in Act 2 Normal)

The second bug involves Auras.

When I have an aura active, such as Concentration, and I accidentally right-click, my Paladin stops dead in his tracks and I have to re-left-click to get him running or attacking again. It'd be nice if Blizzard would disable right-clicking while an Aura is selected, or at least cause the game to ignore commands to 'cast' the aura.

That's all for now.
Reply


Messages In This Thread
Paladin Bugs - by Smoketest - 05-26-2003, 09:30 PM
Paladin Bugs - by WarBlade - 05-26-2003, 10:55 PM
Paladin Bugs - by Vamp.Goth - 05-26-2003, 11:03 PM
Paladin Bugs - by Baajikiil - 05-27-2003, 05:31 AM
Paladin Bugs - by kier - 05-27-2003, 06:34 PM
Paladin Bugs - by Smoketest - 02-06-2004, 11:39 PM
Paladin Bugs - by Ruvanal - 02-07-2004, 04:33 AM
Paladin Bugs - by Smoketest - 02-07-2004, 05:47 AM

Forum Jump:


Users browsing this thread: 1 Guest(s)