Rethinking the raid guild
#5
Quote:I really don't think this has a snowballs chance of working.

You really would have to be at the top of progression for your server to attract the stream of quality applicants you want. Since you show no loyality to your members, they will show no loyality to you. 2-3 bad weeks of progress will probably gut you. And giving a warlock a chance to prove that his voidwalker can tank will hurt that progress.

I'd be suprised if you get many recruits if you offer no DKP for a month.

Also, trying to make a strict ordering of the skill of your members will gut your group with drama. Especially if that ordering effects loot.

Why don't you reroll or transfer to someplace you know there are good guilds?

You could be right, Dennis, but if this was a weirdo variant character spec instead of a weirdo variant guild system I'm sure you wouldn't be saying Forget It

It's worth trying simply because it will be interesting to see what happens, regardless of whether it works or not.

Another thought has occurred to me

In an archetypal 1950s Communist economy the workers at the grim dirty canteen with the awful food got paid the same by the state as the workers at the bright clean canteen where the food was always hot and fresh. It was perceived as fair and socially just that people who work all day got the same reward

Nowadays, having witnessed the collapse of those systems in Europe and the loosening of economic restrictions on workers in China such economic systems are laughable. How could anyone possibly expect a productive economy to result from a system that doesn't reward productivity

So then why do raid guilds use such a Communist system in WoW? People who take part and are crap get the same rewards as people who are good
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Messages In This Thread
Rethinking the raid guild - by Brista - 10-21-2006, 05:19 PM
Rethinking the raid guild - by Monkey - 10-21-2006, 07:22 PM
Rethinking the raid guild - by oldmandennis - 10-22-2006, 05:01 AM
Rethinking the raid guild - by Professor Frink - 10-22-2006, 11:12 AM
Rethinking the raid guild - by Brista - 10-22-2006, 03:45 PM
Rethinking the raid guild - by Brista - 10-22-2006, 04:43 PM
Rethinking the raid guild - by Skandranon - 10-22-2006, 07:50 PM
Rethinking the raid guild - by oldmandennis - 10-23-2006, 01:20 AM
Rethinking the raid guild - by MongoJerry - 10-23-2006, 02:00 AM
Rethinking the raid guild - by NuurAbSaal - 10-23-2006, 05:11 PM
Rethinking the raid guild - by oldmandennis - 10-23-2006, 06:21 PM
Rethinking the raid guild - by Brista - 10-24-2006, 02:34 AM
Rethinking the raid guild - by Monkey - 10-24-2006, 04:18 PM
Rethinking the raid guild - by oldmandennis - 10-24-2006, 06:12 PM

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