10-10-2006, 09:08 PM
Quote:So? Phase one is at least 3.5 minutes long, and you'll have more than one hunter and you won't need it for Vael so who cares if it's in cooldown. Sure you only get to snag one or two per hunter to add them to a kiter
Yeah, the fact you can only grab 1-2 of them is what I was thinking of. Now that I think about it more, I'd also worry about positioning. I think the mechanic will be - Target warrior, cast misdirection, attack mob. If you wait until the lego pops, then try and pick a kiter out, cast the spell, then target the mob and start attacking I think it will take too long. If you just pick a warrior and then wait for the mob, you may send the lego after the warrior on the wrong side of his kite. I guess we used shamans (we kill all now) where getting one daze could be fatal - warriors with enough defense don't get dazed, do they?
Quote: and to make sure if you want your pet to keep aggro that it keeps aggro.
Ohh yeah, the pet, I hadn't thought about. Dang, level 70? That would have been great for BM leveling... not that BM's need help leveling.
Quote: Won't help raise aggro much, but it does allow for more aggro generation by the tanks.
It also might really help bears, whose aggro is subpar until they get a couple of maul crits in.