08-22-2006, 08:12 PM
Quote:Yes, that's correct, we always pull left immediately, opting to skip trash. It's considered a fun pull for a raid of 15-20, because we often have druids off-tanking the blood drinkers, mages madly trying to resheep the blood drinkers, stuff like that.:)
Clearing out the village is a fun exercise for an understaffed raid, that I've done once... Think we had about 8.
If the problem with raptor tanking is that you had sunders building up, maybe the thing to try next time would be swapping tanks? In other words, once a tank has enough sunders built up, he swaps with the other tank. I think Oghan is tauntable, and Mandokir ought to be as well.
That is: three tanks, you have one stay on Mandokir and you have two on Oghan, who trade off.
That would require 3 tanks.:) When you have a druid, a warrior, a hunter, a shaman, a shadow preist, a holy/disc preist, a mage, and a warlock, you can't do that. :) We had 2 people that had a taunt button. We had a hunter, a mage, and a warlock for DPS. The shaman did some DPS, but was also spot healing for the two priests. We needed one more person, any class at all, and we could have done it with 9. We might have done it with 8 if there were no mistakes at all, but it was getting late, and since we had been in there with just 7 to start and were mostly killing trash and only picked up #8 after the trash was all dead, we decided to just kill Venoxis because we were very confident that we could do that with the group (and we did) then we called it a night.
Another option with that group if the raptor is tauntable would have been to have the shaman start out doing the tanking with the druid in cat for a bit. Druid could then do some healing on the shaman while a priest regened. Then the druid goes bear form and pulls the raptor off. Druid would regen mana in bear while the raptor was finished off. The problem would be that you likely don't add a lot of DPS that way, if the sunders stacked too quickly on the shaman you have worse issues than you do with the bear. And there is a lot of complexity. Having the shaman tank at first with the druid healing and the shadow priest doing some DPS might have worked as well. You still have the druid go bear and take the Raptor back. I'm not sure how long a shaman can stand up to the raptor either, it would require full tank gear and would really gimp the shaman for healing during the enrage. The shaman would also blow a lot of mana tanking because for a shaman to tank you have to burn mana for aggro.
It might have worked, since I know Mandokir is tauntable, for the druid to start on Mandokir with the warrior on the raptor. Raptor dies and the warrior intercepts to get to Mando fast, def stance, taunt, druid shifts and heal. But that transition could still be the death of the druid, something you can't have as you will need all the healers to rotate with only a hunter, a mage, and a warlock as DPS. The lock thanks to drain life and taps and bandages could sustain pretty decent DPS. The hunter with FD + drink could sustain pretty well. The mage, with evocation, and all the ranks of the mana gems still will run dry and end up with a lot of just wand damage. Remember as well we don't have the 40 mana/5 of blessing of wisdom or judgements of wisdom, hunters go dry a lot faster horde side and mages only have natural regen when all the tricks are gone. Best we could do would be to rearrange the groups on the fly and get as many of the casters in the little 10 mana/2 second mana spring totem. But with 7 mana users, 2 of them wouldn't be in it, and changing groups on the fly is not the simplest thing to do. But even so that totem is 300 mana per minute, not the 800 mana/minute that blessing of wisdom is. It's 1 more hunter shot, not 2 and a half. But yeah, every 30 seconds I FD and start drinking for 10 to 12 seconds. It would be a really long fight, you need every ounce of healing and regen the 4 healers could provide and I'm still not sure it was enough.
With one more of anything our chances would have been much better as we would have had either more healing or more DPS or possibly both. A rogue, mage, warlock, or hunter would have provided a significant DPS boost to the group. A warrior or druid would have provided more healing (the warrior would have freed up the druid already there to heal) and more DPS. A priest would have provided more healing and DPS (the shadow priest would have been able to go shadow form). A shaman would have provided more healing and more DPS. So yeah we really were 1 of anything short or perfect execution short, though I'm not sure perfect execution would have done it.
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It's all just zeroes and ones and duct tape in the end.
It's all just zeroes and ones and duct tape in the end.