How to return from a long slumber.
#19
Heiho,

Revives still are not that bad. However, you have to care about what type of monster you revive, since a lot of them are useless for other purposes than being another meatshield, and some are even bad here. Others can't be revived.
You don't get always Frenzytaurs, which are a fine example of a Revive better than your actual Skeleton Warriors.

Next point is, they'll poof after 180 seconds, thus bring the need of constantly reviving new monsters.
And they tend to hang around where they belong to, which is a nice RPG feature.

Further point, you get a Revive for each point spent in that skill. You may say, why is that a disadvantage? Indeed it's not exactly a disadvantage, but makes it easy with even one spent point having some really scary guys around when needed. Skeletons must be maxed out to be tough enough when difficulty grows, so that and Mastery are essential 'max out dis one' goals. A Revive from sLvl1 is as good as one from sLvl20.
This additional point would be what I called a 'spent point at your favor'. I prefer some flying Revives when possible, because they're the only ones who give my army an additional tactical flavor (I have an oldschool Overlord/Lord of Mages style Summoner with Warriors and Mages).
However, you'd note parts of your army will vanish especially when you're in running mode quite often, especially when the pet count exceeds about 25.

Quote:A guide I read recommended maxing skeleton, skeleton mages, skeleton mastery and revives. Is this a viable build? I like to play "clean" builds, meaning I'd like to avoid distributing my skill points over more than 3-4 skills. No need for skills with 1 point put into them.

It's viable in terms of 'there is a lot viable in LoD'. I wouldn't recommend it, especially maxing Revives is a waste of points. Maxed Mages are quite ok, when the Warriors hold the front line.
And the Necromancer is full of one-point-wonders. like 1SR, Clay Golem with 1GM, most of the AI curses will destress you with one point invested (though need a bit more investment when more focussed used because of AI duration penalties in higher difficulties).
Heck, even CE serves well as a one-pointer. Contrary to maxing Revives out maxing CE out will give you a huge damage boost in area. When you play from scratch without tweaks and twinks you'll like that, because you'll have to go with your Skeleton Skills at about 25 for quite some time without some better luck in finding/gambling/shopping. This is still viable, but as I mentioned first, not what you call a cookie cutter.

And surely no Necro without maxed CE comes anywhere near the term 'cookie cutter', the other skills are merely first-corpse-bringers, and here going Skeletons is the safest way from scratch.
so long ...
librarian

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Diablo II FAQtoids
current status: re-thinking about HoB
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Messages In This Thread
How to return from a long slumber. - by pakman - 07-19-2006, 09:09 PM
How to return from a long slumber. - by Fragbait - 07-19-2006, 11:25 PM
How to return from a long slumber. - by pakman - 07-20-2006, 01:35 PM
How to return from a long slumber. - by Fragbait - 07-20-2006, 04:22 PM
How to return from a long slumber. - by Fragbait - 07-20-2006, 06:48 PM
How to return from a long slumber. - by Fragbait - 07-20-2006, 08:50 PM
How to return from a long slumber. - by Zingydex - 07-25-2006, 02:29 AM
How to return from a long slumber. - by librarian - 07-26-2006, 12:25 PM
How to return from a long slumber. - by coyote - 07-26-2006, 01:12 PM
How to return from a long slumber. - by Fragbait - 07-26-2006, 01:28 PM
How to return from a long slumber. - by pakman - 07-26-2006, 01:37 PM
How to return from a long slumber. - by Iceman - 07-26-2006, 01:46 PM
How to return from a long slumber. - by librarian - 07-26-2006, 04:48 PM
How to return from a long slumber. - by Zingydex - 07-27-2006, 01:04 AM
How to return from a long slumber. - by librarian - 07-27-2006, 04:18 AM
How to return from a long slumber. - by Assur - 07-28-2006, 08:44 PM
How to return from a long slumber. - by Assur - 07-30-2006, 08:48 PM
How to return from a long slumber. - by Assur - 07-31-2006, 06:32 PM
How to return from a long slumber. - by Zingydex - 08-01-2006, 02:15 PM
How to return from a long slumber. - by Munkay - 08-02-2006, 08:39 PM
How to return from a long slumber. - by librarian - 08-06-2006, 09:30 PM
How to return from a long slumber. - by Munkay - 08-09-2006, 08:04 PM
How to return from a long slumber. - by Zingydex - 08-10-2006, 02:20 AM
How to return from a long slumber. - by Munkay - 08-10-2006, 02:33 AM
How to return from a long slumber. - by librarian - 08-10-2006, 10:14 AM
How to return from a long slumber. - by Munkay - 08-10-2006, 02:55 PM
How to return from a long slumber. - by Munkay - 08-14-2006, 03:21 PM
How to return from a long slumber. - by Zingydex - 08-21-2006, 12:08 AM

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