07-17-2006, 03:13 PM
Quote:Little update here. I took out Andariel with no problem, I didn't even get poisoned, merc didn't die once, and I didn't even have to recast the puppies. So far it's been a steady progress. I cast the puppies to head off attacks from different directions from baddies like beetles that like to charge me. I also exchanged my A1 merc for a Blessed Aim merc to make sure the summons are hitting even though they do little damage. The wolves hardly die, partly because I keep recasting them, but they can take a beating with OS going. The only part that really slowed me down in A2 so far was the Arcane Sanctuary. I went thr wrong way the first and second times and got extremely frustrated as I always do in the AS because of the AI pathfinding. I'd have to say the worst part of that area as a summoner is the teleportation pads. The Maggot Lair was much of the same as the AS, but I again used the summons to scout ahead, etc. My next task is to take out Duriel. I just haven't decided if I want to go with the 5 Spirit Wolves or the Dires yet.
Congrats on the steady progress:)
Your posts got me interested in reinstalling Diablo II on this laptop. When I reinstalled I checked out the mod/plugin PlugY. I have no idea how ATMA works, but PlugY allows you to share a stash with all your other characters - making muling and item switching a breeze. There are other options in PlugY which I disabled, but overall are nice additions: a list of character stats - total % life leech, total %faster attack etc; a diagnostic mode - when enabled you can redistribute stat points as well as skill points on the fly, in real time in game.
The reason for bringing all of that up, is I have a nightmare level druid currently. I'm going to backup the character save file and enable the point/skill redistrobution and fiddle around a bit with making a summoner druid. Perhaps I can give you some insight on what an untwinked character in Nightmare can expect:)
I'll check back a bit later, hopefully with some useful advice!
Cheers,
Munk