Game plan for Leveling
#2
>But, I'm fast realizing that Frenzybarbs - especially sword frenziers, who have less leeway in life due to the high requirements of swords - are very dependant on good gear. Every guide I read mentions suiting up in ridiculously expensive stuff like twin Crescent Moons or Lawbringers complete with the obligatory Enigma armor. Heck, back when I was running Hell Baal dozens of times a night with my MF Hammerdin, I never even came remotely close to assembling the runes I'd need for gear like that. And now, post-crash, I'm back to square one.

You're right, twin CMoons can be pretty expensive actually, a more realistic target for most players is one Cmoon weapon. And I do mean player, not characters. I think I've only found one UM so far in 1.10+ standard. To date I've yet to pop an UM from a nightmare forge. It's possible I just have a natural anti-luck aura.

But Lawbringers are relatively affordable, and a twin set is not prohibitively expensive. Enigma armor is a very nice to have, but not a requirement imo. Personally I found Smoke armor to be a good enough suit, ymmv.

I had a test dswinger\frenzier using phaseblades, but his build pretty much screams 'Warrior needs Twinkies...NOW!' A more gear friendly alternative are axes and blunts.

edited addition:

Oops, the reply above should've been in the other thread I guess.
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Messages In This Thread
Game plan for Leveling - by Kasreyn - 07-02-2006, 07:02 AM
Game plan for Leveling - by Hammerskjold - 07-02-2006, 07:26 AM
Game plan for Leveling - by librarian - 07-03-2006, 09:26 AM
Game plan for Leveling - by Sumendar - 07-13-2006, 10:05 AM
Game plan for Leveling - by Munkay - 07-13-2006, 02:43 PM
Game plan for Leveling - by librarian - 07-13-2006, 04:41 PM

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