06-27-2006, 02:42 PM
Experimentation over the last week with Fear in PvE seems to indicate that Fear breaks a lot higher than 1500 DPS. Either that or the game is calculating the damage involved by dividing the damage the spell does by the time it takes to cast. I saw a number of times where I was running with Fel Stamina (Sacced VW through Demonic Sacrifice for 3% health returned every tick) where I would have Immolate, Corruption, Curse of Agony and fear a mob and then hit it with a Shadowbolt that would do around 1k damage and see 2 of the 3 DoTs tick at the same time the SB landed and not have fear break (this was definitely over 1.5k threshold if PvE is 3 times PvP). Fear also seemed to not break quite as often although the pRNG did get nasty on a number of occassions (Fear and a DoT at the same time cancelled several fears immediately).
For Testing purposes, I was farming Twilights (close to 20 Robes and 20 shoulders and only like 6 cowls to show for it... :x) and bugs in the Ashi Hive.
For Testing purposes, I was farming Twilights (close to 20 Robes and 20 shoulders and only like 6 cowls to show for it... :x) and bugs in the Ashi Hive.
Sith Warriors - They only class that gets a new room added to their ship after leaving Hoth, they get a Brooncloset
Einstein said Everything is Relative.
Heisenberg said Everything is Uncertain.
Therefore, everything is relatively uncertain.
Einstein said Everything is Relative.
Heisenberg said Everything is Uncertain.
Therefore, everything is relatively uncertain.