There have been a couple of Titan Quest threads here in the past. The last one was in Griswold's Shop when the demo was released.
http://www.titanquestgame.com/
The official release date is not until June 28th I beleive, but I was browsing a local game store and saw that they had copies for sale a bit early. On a whim, I picked one up. I had already played the demo, and while it wasn't spectacular it also wasn't the worst demo I've ever played. It had some potential.
The system requirements are really steep for a game like this.
Minimum System Requirements
- Windows 2000 or XP
- 1.8 Ghz Intel Pentium IV or equivalent
or AMD Athlon XP or equivalent
- 512 MB RAM
- 5 GB free hard drive space
- 64 MB NVIDIA GeForce 3 or equivalent
or ATI Radeon 8500 series with
Pixel Shader 1.1 support or equivalent
- DirectX 9.0c compatible 16-bit sound card
- 8x CD-ROM drive
- Keyboard, Mouse
Recommended System Specification
- 3.0 Ghz Intel Pentium IV or equivalent
- 512 MB RAM (I think this is a typo and should be 1 GB RAM)
- 128 MB NVIDIA GeForce 6800
or ATI Radeon X800 series
- Soundblaster XFi sound card
I've only gotten as far as the demo covered (Sparta, about character level 6), but I can say that it runs a lot smoother than the demo did. Item drops are a bit more varied, which is good. The character classes and skills all look really interesting and I can't decide what ones to choose. I settled on a Stormcaller (mage class archetype) while eyeing the Chain Lightning skill.
Titan Quest makes no bones about being a Diablo 2 rip-off. Parts of it are so close to Diablo 2 it's almost funny. I personally don't really mind this because it makes the learning curve a lot more shallow for me.
Based on my limited gameplay:
PROS:
- almost an exact copy of Diablo 2's "paper doll" inventory and item management (hey, why mess with what works?)
- obscene amount of class and skill combinations
- the Greek mythology setting is a nice change from the action RPG norm
- nice battle tempo, everything is fast-paced
- unlimited instant Town Portal skill so selling off your hard-earned phat lewt isn't a pain
- built-in Quest Editor, which I have yet to toy around with. I can see this being a lot of fun.
CONS
- limited inventory space with no stash
- no randomization of the map
- lousy random item drops with regards to quality of the item versus the level of the enemy that dropped it. The whole item droppage system needs a huge overhaul.
- limited multiplayer, expect no Battle.net-type closed servers
http://www.titanquestgame.com/
The official release date is not until June 28th I beleive, but I was browsing a local game store and saw that they had copies for sale a bit early. On a whim, I picked one up. I had already played the demo, and while it wasn't spectacular it also wasn't the worst demo I've ever played. It had some potential.
The system requirements are really steep for a game like this.
Minimum System Requirements
- Windows 2000 or XP
- 1.8 Ghz Intel Pentium IV or equivalent
or AMD Athlon XP or equivalent
- 512 MB RAM
- 5 GB free hard drive space
- 64 MB NVIDIA GeForce 3 or equivalent
or ATI Radeon 8500 series with
Pixel Shader 1.1 support or equivalent
- DirectX 9.0c compatible 16-bit sound card
- 8x CD-ROM drive
- Keyboard, Mouse
Recommended System Specification
- 3.0 Ghz Intel Pentium IV or equivalent
- 512 MB RAM (I think this is a typo and should be 1 GB RAM)
- 128 MB NVIDIA GeForce 6800
or ATI Radeon X800 series
- Soundblaster XFi sound card
I've only gotten as far as the demo covered (Sparta, about character level 6), but I can say that it runs a lot smoother than the demo did. Item drops are a bit more varied, which is good. The character classes and skills all look really interesting and I can't decide what ones to choose. I settled on a Stormcaller (mage class archetype) while eyeing the Chain Lightning skill.
Titan Quest makes no bones about being a Diablo 2 rip-off. Parts of it are so close to Diablo 2 it's almost funny. I personally don't really mind this because it makes the learning curve a lot more shallow for me.
Based on my limited gameplay:
PROS:
- almost an exact copy of Diablo 2's "paper doll" inventory and item management (hey, why mess with what works?)
- obscene amount of class and skill combinations
- the Greek mythology setting is a nice change from the action RPG norm
- nice battle tempo, everything is fast-paced
- unlimited instant Town Portal skill so selling off your hard-earned phat lewt isn't a pain
- built-in Quest Editor, which I have yet to toy around with. I can see this being a lot of fun.
CONS
- limited inventory space with no stash
- no randomization of the map
- lousy random item drops with regards to quality of the item versus the level of the enemy that dropped it. The whole item droppage system needs a huge overhaul.
- limited multiplayer, expect no Battle.net-type closed servers