05-20-2003, 04:06 PM
The delay would allow escape into town while at the same time rendering moot the hacks and scripts that exploit the present system. It is most painful in HC. The delay makes a great deal of sense, given the PK/Hostile system as it has evolved. It allows for policing up games of leachers, for folks who use hostile for that, and it allows for a bit of a warning for those who don't want to get into a scrap, and it allows for the player killing others, an explicit design decision made when Diablo II was released.
The required mutual hostility would preclude the sanction of other non PK griefers, and the boot button could also be abused. Think it through: a jerkoff using the boot button to screw with everyone who entered the game. Easy to abuse.
In short, the timer strikes me as probably the best compromise that addresses both the exploitability of the system, and the design feature that was intended: you have to watch your back in some games.
Now, I find PK's to be a pain, but I can deal with them . . . what I can't deal with is the cheats. It is that series of holes that I wish to see closed, just as the early 'I can go down anyone's tp and PK him' feature got changed.
The required mutual hostility would preclude the sanction of other non PK griefers, and the boot button could also be abused. Think it through: a jerkoff using the boot button to screw with everyone who entered the game. Easy to abuse.
In short, the timer strikes me as probably the best compromise that addresses both the exploitability of the system, and the design feature that was intended: you have to watch your back in some games.
Now, I find PK's to be a pain, but I can deal with them . . . what I can't deal with is the cheats. It is that series of holes that I wish to see closed, just as the early 'I can go down anyone's tp and PK him' feature got changed.
Cry 'Havoc' and let slip the Men 'O War!
In War, the outcome is never final. --Carl von Clausewitz--
Igitur qui desiderat pacem, praeparet bellum
John 11:35 - consider why.
In Memory of Pete
In War, the outcome is never final. --Carl von Clausewitz--
Igitur qui desiderat pacem, praeparet bellum
John 11:35 - consider why.
In Memory of Pete