1.11 Shaman Raid/Healing Builds
#15
Judging by the reaction, the tounge in cheekyness I was going for didn't come across right.

But I do feel my points are correct, so lest Tal think I lack confidence, I'll expand.

I'll say it again with my tounge out of my cheek this time so nobody takes it wrong - I fully support whatever spec you want to try. If you were on my server, you all sound like mature sucessful players (well most of you) and I would be happy to group with you any time. I'd say that even if Mav said "Talents are for sissies. Real orcs go 0/0/0."

That said, the question is what's a good build for raiding and healing.

Manatide does rock. I played without it for a long time. I speced into it for the push on Nef. It makes an enormous difference in that fight. If groups are set up correctly, it is not defficult at all to get within 30 yards of a shaman. Our guild frequently "shuttles" the manatide shaman through a group of mostly priests. Any fight that is healer mana constrained becomes much much easier when you do this. You may not really be aware of it since AFIK your horde guild is not to chrom yet. You haven't had to try those fights without BOW/JOW. While the fight is obviously possible without any tides, the fight is also possible with a bear tank. The question is "can manatide allow groups to win that would otherwise be close but just short of being able to defeat important encounters?" and the answer is "yes".

Tresh, if you look at the 3rd build I posted, its pretty close yours. Just to call it optimal, you have to take one of the 2 solid raiding talants that are availible to you - either weapon totems, or MT. You woln't really notice the lack of BOS until Golemagg and Rag, but the wepon totem talent would help make up for that. Or you could drop parry. On my server atleast, since it became clear that warriors could compete with rogues for DPS, we have been flooded with them. If you are really set on tanking things, I would flip it and go 0/30/21, but at the very least you probably want the weapon enhancment talent.
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Messages In This Thread
1.11 Shaman Raid/Healing Builds - by nobbie - 06-20-2006, 11:42 AM
1.11 Shaman Raid/Healing Builds - by Treesh - 06-21-2006, 05:39 AM
1.11 Shaman Raid/Healing Builds - by nobbie - 06-21-2006, 09:54 AM
1.11 Shaman Raid/Healing Builds - by Dozer - 06-21-2006, 09:59 PM
1.11 Shaman Raid/Healing Builds - by oldmandennis - 06-21-2006, 10:20 PM
1.11 Shaman Raid/Healing Builds - by Kevin - 06-21-2006, 10:29 PM
1.11 Shaman Raid/Healing Builds - by Mavfin - 06-21-2006, 10:57 PM
1.11 Shaman Raid/Healing Builds - by Kevin - 06-21-2006, 11:30 PM
1.11 Shaman Raid/Healing Builds - by oldmandennis - 06-22-2006, 08:46 AM
1.11 Shaman Raid/Healing Builds - by Rinnhart - 06-22-2006, 09:03 AM
1.11 Shaman Raid/Healing Builds - by Treesh - 06-22-2006, 11:47 AM
1.11 Shaman Raid/Healing Builds - by Quark - 06-22-2006, 12:16 PM
1.11 Shaman Raid/Healing Builds - by Tal - 06-22-2006, 12:20 PM
1.11 Shaman Raid/Healing Builds - by Mavfin - 06-22-2006, 03:36 PM
1.11 Shaman Raid/Healing Builds - by oldmandennis - 06-22-2006, 07:49 PM
1.11 Shaman Raid/Healing Builds - by Treesh - 06-22-2006, 09:07 PM

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