06-16-2006, 09:07 PM
Quote:Nice tables. So, what would the tables look like if you had a debuff on you that reduces your chance to hit by 85% (anubisaths in AQ40) or by 75% (the first boss in AQ20)? Let's say the person has a 30% crit rate.
I would think it would depend on what blizzard considers a "hit" for those buffs. using the tables that Quark listed and keeping the 20% crit rates the same etc. if these debuffs only effect the "hit" section of the table than it would look something like this:
000-021 -> Miss
022-026 -> Dodge
027-031 -> Parry
032-036 -> Block
037-076 -> Glancing
077-096 -> Crit
096-099 -> Hit
if "hit" refers to all attacks that land and do damage it would look more like this:
000-073 -> Miss
074-078 -> Dodge
079-083 -> Parry
084-087 -> Block
088-091 -> Glancing
092-095 -> Crit
096-099 -> Hit
these numbers a bit off because i'm just winging it, but you can see how the -%85 chance to hit might effect the tables. in the example above the normal chance to land a blow (glancing, crit, hit) would be 80/100. So 85% of those hits (68) would then become misses. without doing more research or seeing the exact code it's not possible to know how the remaining % chance to hit would effect Glancing, Crits, Hits etc. but even using the above example you can see that it wouldn't necissarily gaurantee crits on every hit.