02-23-2003, 07:59 PM
I get war declared against me for spying I didn't do (framed) far more often than spying I do. If I have a treaty or two with, oh say the Psilons, and they're spying on me as well (usually), they don't seem to mind too much.
Regardless, Moo2 can be easily steam-rolled with an uberfied, umm customized race :D
The big three are obvious: Creative (triple tech), Subterranean (+max pop = +max everything else, except feeding them) and Telepathic (+spy, instant colony/ship capture, & diplomatic bonus). I find next most useful are Omniscient (know everything! beeline to best planets and counter enemy ship movements), +combat / spying, and +research combined with democracy (uber research bonus), +industry with unification (spy, capture and conquer for tech).
Aquatic, Cybernetic, Tolerant, and warlord are all also useful, but cost vs benefit is a little high for me. Cybernetic, requiring industry on every planet for natural growth is rough. Food can be transported, but not industry.
Of course, I like to just play for style sometimes. An "Oriental" type: Feudal Warlord, with a production problem, but with spy bonuses and possibly +population growth and/or +farming. An agricultural feudal society with spies, antiquated industry, and focus on military.
Regardless, Moo2 can be easily steam-rolled with an uberfied, umm customized race :D
The big three are obvious: Creative (triple tech), Subterranean (+max pop = +max everything else, except feeding them) and Telepathic (+spy, instant colony/ship capture, & diplomatic bonus). I find next most useful are Omniscient (know everything! beeline to best planets and counter enemy ship movements), +combat / spying, and +research combined with democracy (uber research bonus), +industry with unification (spy, capture and conquer for tech).
Aquatic, Cybernetic, Tolerant, and warlord are all also useful, but cost vs benefit is a little high for me. Cybernetic, requiring industry on every planet for natural growth is rough. Food can be transported, but not industry.
Of course, I like to just play for style sometimes. An "Oriental" type: Feudal Warlord, with a production problem, but with spy bonuses and possibly +population growth and/or +farming. An agricultural feudal society with spies, antiquated industry, and focus on military.