Interesting Blizzard news
#7
Like Galactic Civilization?

I've played many player paper and pencil forms of space conquest games. Typically, you start in a home system that is disconnected from the grid of players ahead of you. You build your economy and home world/system up to the point where you have an established base. Once you discover Hyperspace or Warp transport you find "the neutral zone" where you decide to ally with a faction, form trading alliances, discover the map of the known universe and the MMO "strategy" portion begins. A massive defeat can either mean start over, or you get bombed back to "the stone age" and have to spend some effort to rebuild the technology to get back to help your allies again.
”There are more things in heaven and earth, Horatio, Than are dreamt of in your philosophy." - Hamlet (1.5.167-8), Hamlet to Horatio.

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Messages In This Thread
Interesting Blizzard news - by Raelynn - 06-14-2006, 02:56 AM
Interesting Blizzard news - by Occhidiangela - 06-14-2006, 03:14 AM
Interesting Blizzard news - by Mithrandir - 06-14-2006, 03:27 AM
Interesting Blizzard news - by DeeBye - 06-14-2006, 03:51 AM
Interesting Blizzard news - by swirly - 06-14-2006, 04:00 AM
Interesting Blizzard news - by ima_nerd - 06-14-2006, 04:45 AM
Interesting Blizzard news - by kandrathe - 06-14-2006, 06:08 AM
Interesting Blizzard news - by Raelynn - 06-14-2006, 10:34 AM
Interesting Blizzard news - by Rinnhart - 06-14-2006, 06:40 PM
Interesting Blizzard news - by Raelynn - 06-15-2006, 05:15 PM
Interesting Blizzard news - by Occhidiangela - 06-15-2006, 07:51 PM
Interesting Blizzard news - by Nystul - 06-15-2006, 08:15 PM
Interesting Blizzard news - by Mithrandir - 06-15-2006, 10:10 PM
Interesting Blizzard news - by Artega - 06-16-2006, 05:49 AM
Interesting Blizzard news - by pakman - 06-27-2006, 12:53 PM

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