05-05-2006, 05:55 PM
lfd,May 4 2006, 05:53 AM Wrote:That is precisely why Nefarian is rarely considered the hardest boss in BWL, and Razorgore/Vaelastrasz are often thought of as more difficult :)
It's not a "hardness" per se, but those fights are certainly the most intolerant of lag and single player deaths.
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Our problem was mostly that we were "resting on our laurels." We had 1-shotted razor each week since the patch (we ran into some difficulty after the patch because of the totem nerf, but once we adjusted, it was smooth sailing). Probably because of overconfidence, we just didn't concentrate on the two of them. Broodlord, Firemaw, Ebonroc, and Flamegor were all 1-shotted afterward though. Chromaggus on the other hand... We got timelapse, and people just lost their minds. :( It's really not a hard concept... Hide from non-timelapse, be visible for timelapse. Sucks when you resist it 8 of 9 times though.
You're definitely right though about lag and death intolerance. Our wipes this week were basically from a warlock or hunter getting killed somehow (maybe he was asleep at the keyboard) and that loose dragon ripping the shaman kiters up. What happened to me, each time, was that I'd be kiting 10 or 12 legionnaires, and I'll get hit by a dragon. If I wasn't dazed, I'd just dance a bit around the ledges of the stairs to lose him, toss myself a heal, and then pick up mage aggro. The dragon + mage = dead shammy. If I was dazed on the inital dragon hit, the legos all catch up, and set up a shaman buffet table, wherein everyone gets their fill.
I love how BWL starts off with the Razorgore and Vael encounters. After having done MC and ZG, those two encounters are so unique and refreshing. The Razor encounter itself is a guild breaker, then once you get past it, you get Vael, another guild breaker. We've picked up a few choice players from the other guilds that couldn't get past those two encounters.
"Yay! We did it!"
"Who are you?"
"Um, uh... just ... a guy." *flee*
"Who are you?"
"Um, uh... just ... a guy." *flee*