Expansion design
#12
MongoJerry,May 4 2006, 07:56 AM Wrote:That sounds neat about the quests, if true.  It's be nice if you couldn't simply grind your way to 70.  Without such a system, I imagine a good portion of the player population would end up skipping a lot of the low-to-mid 60's content and would instead power level their way to 70 to get the uber loot.
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Hmm....

To me, for the quests to be appropriatly epic, they need to be in Outland, probably ending a couple of them in Hellfire Citidel.

On the other hand, there is an epic quest to open the Dark portal that screams for portions to take place in Medivah's tower. Unfortunatly, that is a level 70 area.
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Messages In This Thread
Expansion design - by Warlock - 05-03-2006, 02:01 AM
Expansion design - by Xanthix - 05-03-2006, 05:47 AM
Expansion design - by MongoJerry - 05-03-2006, 03:48 PM
Expansion design - by Lissa - 05-03-2006, 07:15 PM
Expansion design - by lemekim - 05-03-2006, 07:17 PM
Expansion design - by Quark - 05-03-2006, 07:26 PM
Expansion design - by Urza-DSF - 05-03-2006, 07:45 PM
Expansion design - by lemekim - 05-03-2006, 07:46 PM
Expansion design - by Crusader - 05-04-2006, 07:18 AM
Expansion design - by Monkey - 05-04-2006, 01:08 PM
Expansion design - by MongoJerry - 05-04-2006, 03:56 PM
Expansion design - by oldmandennis - 05-04-2006, 06:27 PM
Expansion design - by Threnody - 05-05-2006, 11:28 AM
Expansion design - by Raelynn - 05-05-2006, 06:09 PM

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