Expansion design
#2
What about choice D, none of the above:

- design the expansion to offer a variety of quest- and instance-based challenges that offer something to do for people with and without tier 2/3 gear.

Based on the state of WoW at release, this sounds like what they would shoot for.
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Messages In This Thread
Expansion design - by Warlock - 05-03-2006, 02:01 AM
Expansion design - by Xanthix - 05-03-2006, 05:47 AM
Expansion design - by MongoJerry - 05-03-2006, 03:48 PM
Expansion design - by Lissa - 05-03-2006, 07:15 PM
Expansion design - by lemekim - 05-03-2006, 07:17 PM
Expansion design - by Quark - 05-03-2006, 07:26 PM
Expansion design - by Urza-DSF - 05-03-2006, 07:45 PM
Expansion design - by lemekim - 05-03-2006, 07:46 PM
Expansion design - by Crusader - 05-04-2006, 07:18 AM
Expansion design - by Monkey - 05-04-2006, 01:08 PM
Expansion design - by MongoJerry - 05-04-2006, 03:56 PM
Expansion design - by oldmandennis - 05-04-2006, 06:27 PM
Expansion design - by Threnody - 05-05-2006, 11:28 AM
Expansion design - by Raelynn - 05-05-2006, 06:09 PM

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