The difficulty of synching game entrance
#31
TheWesson,May 2 2006, 07:48 PM Wrote:Yep.  It is certainly not 'fair' for the world to be acting on you when you are completely powerless to act on the world.

I don't know why Blizzard hasn't fixed this.

Supposing the client sends a signal to the server, "I am ready to act".  The server waits until *it* is ready to act (to have the world affect the character) and then sends the client a signal, "show the world now and start accepting input".  (To avoid abuse, the server will not accept input from the client until the server knows that the server is ready.)

all that remains is implementation ...
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And if your computer loads the world faster than the server sends the packet that allows you to interact with the world? Just sit there for however long it takes the game to sort it all out?

I don't see the problem with the way things are now. You have a hearthstone; use it. If it's in an inconvienent place (say, UC when you're on Kalimdor), then that's just how things go. I know I've had my hearth set to TB while I'm in Eastern Kingdoms, or UC when I'm tromping around in Un'goro; if you choose to log out in the wild (emergency, urgent need to bio break, sudden hunger pang, whatever), you should accept the possibility that you might be getting munched on before you log out (if you killed the game with ALT+F4) or before you regain control when you log back in.

It would be great if it were possible for the game to be fair in that way, but the servers are laggy enough as it is, and I'm not willing to sit for 30 seconds after everything is ready because the server is busily sending those same instructions to hundreds or thousands of other people in addition to its other duties. Now, if Blizzard wanted to buy new server farms expressly for the purpose, we might be getting somewhere :)
ArrayPaladins were not meant to sit in the back of the raid staring at health bars all day, spamming heals and listening to eight different classes whine about buffs.[/quote]
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Messages In This Thread
The difficulty of synching game entrance - by lfd - 04-27-2006, 11:18 PM
The difficulty of synching game entrance - by lfd - 04-29-2006, 02:15 AM
The difficulty of synching game entrance - by Artega - 05-03-2006, 05:41 AM

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