05-02-2006, 08:43 PM
MongoJerry,May 2 2006, 01:25 PM Wrote:It's way too early for calculations. Wait for the 1.11 beta to come out and then see.
Well, wild speculation will abound, so why not add to it? :)
Let's imagine that the idea of Swiftmend is to make Regrowth as competitive as Healing Touch for the raiding healing druid. How much does it need to heal, for how much mana, to be as mana-efficient as Healing Touch?
Assuming that the sum of +heal to Regrowth+Swiftmend will be 100%, so we don't need to consider +heal for mana efficiency...
Healing Touch rank 11: 800 mana for 2267-2677 healing, or 3.09 heal/mana
Regrowth rank 9: 880 mana for 1003-1119 plus 1064/21 secs, or 2125 healing
Swiftmend: say, 120 mana for 965 healing
Total: 1000 mana for 3090 healing
That would make Regrowth+Swiftmend *nearly* as efficient at healing as Healing Touch 11, since you still need the Regrowth effect to be on the target, thus wasting a tick. It would create a new healing regime where you have one druid and one priest paired up on the same tank at all times, and the druid's only job is to cast regrowth, then time swiftmend when regrowth had been almost fully consumed.
The regrowth effect keeps the tank's health a little smoother, rather than the spiky effect that a lot of tanks dislike.