Meshuggah,Apr 26 2006, 04:12 AM Wrote:Just curious to see how other (horde)guilds handle their healing in MC..
How many healers?
How many from each class?
How do you assign your healers on trash/bosses?
How do you arrange the groups?
I organize our guild's healers in MC, and I think we're doing pretty well. But I do think that we often are too many healers. So I'd like to hear from others how they do it..
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Alliance, but:
10-15, 15 for a difficult encounter, lets you stack for more utility.
5 priests/5 paladins or shamans/5 druids, mix and match, really. Just make sure you have enough of whatever class to cover heals and dispelling.
Trash- just make sure healers are watching their groups before they ADD off to the CT window. Trying to top charts by spam healing tanks is how DPS classes get owned.
Bosses- really depends on the fight. Generally, MT healers know who they are and are doing their thing while the rest spam the raid. Long fights require some rotation work. Consider what debuffs the boss uses, if they fear or not, LOS issues. Your priests are going to be spending alot of time dispelling on a few encounters, your druids and shamans on others, do you have enough of the other classes to manage?
Groups - MTs gets a dedicated priest and hopefully a paladin or shaman for buffs. At worst, one healer/group. If you can't field 8 healers total, and it's not a completely trivial fight, you're probably not going to do it. If you have a full compliment of healers, double up priests/druids for your main tanks and assign paladins/shamans where their auras/totems will be best used. Shamans have alot of tasty utility, consider where to place them carefully.
"AND THEN THE PALADIN TOOK MY EYES!"
Forever oppressed by the GOLs.
Grom Hellscream: [Orcish] kek
Forever oppressed by the GOLs.
Grom Hellscream: [Orcish] kek