04-25-2006, 12:52 PM
MongoJerry,Apr 24 2006, 02:43 PM Wrote:That's fine, but let's get back to Zarathustra's question of how we would tune a legendary item "to make it suitable for an endgame Druid." You may have good enough gear to do fine now, but that shouldn't stop you from getting even better items. If a legendary druid item becomes available, I'm simply stating that to be legendary status, it ought to switch forms on the fly for the druid as the druid switches forms. Otherwise, it becomes yet another item that gets swapped in and out for the druid, which would diminish its "legendary" status to me.
Well, to me, diminishing the legendary status is making it comparable to epic items simply because it tries to be everything to everyone. Especially in the case of weapons, which are swappable in battle.
Quote:And regarding the comparison of the Mace of Unending Life to Jindo's Hexxer, the Mace of Undending Life is +damage/healing, while Jindo's Hexxer is only +healing. Plus, the Mace of Undending Life has 2 more int, 4 more stamina, and 7 more agility.My bad on the healing versus healing/damage. Skan's post further down points out my other error, the two together are harder to spot than either alone would have been.
Quote:Comparisons to current day items aside, though, a legendary druid item ought to have different strengths depending on what form the druid is in and the item budget cost for abilities that are only active in different druid forms should be counted seperately from one another.
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Well, looks like the +AP to feral is a step in that direction, but I doubt the typical attributes will ever be counted seperately. They didn't count them seperately for Wildheart, leaving it as a crappy set if you wanted to specialize in anything.
Trade yourself in for the perfect one. No one needs to know that you feel you've been ruined!