04-21-2006, 05:41 PM
(This post was last modified: 04-21-2006, 05:42 PM by MongoJerry.)
Jarulf,Apr 21 2006, 09:39 AM Wrote:Out of curiosity, how does it goes when there is suddenly a larger ammount of damage done, perhaps critical hits (what are they called?), additional mobs beating, or some other reason, that causes an increased damage equal to about 5-10% of a tank's health during the seconds it takes to cast the spell?
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You always take into account the possibilty of critical strikes in the timing of your spell. That's why I cast longer heals when the tank is at nearly full life and shorter heals when the tank is at lower life -- PW:Shield when the tank is at very low life.
But when tanks die, just tell them to get better tanking gear or ask them why they didn't use Shield Wall or Last Stand or pop healing potions. That goes over well.