04-19-2006, 05:43 AM
GriffonSpade,Apr 18 2006, 04:12 PM Wrote:There is no penalty for using a 2 handed weapon with blade fury.
The 2H BF penalty is 3/8, as already stated. IIRC, it's not reflected on the Lying Character Screen, but it's there.
Quote:Does trangs + venom + bf/bs work?(I don't know where all venom gets a bonus from this applied, as auras and enchant get double bonuses from masteries)
+% Poison damage applies to Venom once when it's cast. If used with a melee attack, it's applied again when the Venom damage is dealt, but not with BF, Sentinal, or any other ranged attack.
Other +% elemental damage effects mirror that relationship. For instance, an Enchantress has her Fire Mastery applied twice to Enchant with melee attacks, and once with ranged.
Quote:What all OnHit/Procing affects does blade sentinel work with?
Does it damage your weapon?
The only important effects carried by Sentinals are CS/DS, elemental damage and poison, and chill. It has no effect on durability. Blade Shield is the only blade skill that does.
Quote:Shadows, Mind Blast, and Cloak. (For a blade fury assassin)
Does the Shadow Warrior use the same level skills as you, or is it 1/2slvl + 1 like Shadow Master?
Both Shadows have skill levels equal to ((1/3 of her level rounded down) + (1/2 of the Assassin's level in each specific applicable skill, rounded down)).
Quote:I can only get my Shadow Warrior to use One right click skill affectively(except blade sentinel, which is always thrown short; occasionally, I can get her to cloak and then mind blast) at a time, and she never uses blade fury.
It's true that she won't use BF. I have no special difficulty getting them to use most other skills though. Just keep in mind that she has a preference for melee, except in specific circumstances.
Quote: Is it worth adding points into mind blast? The stun when maxed is nice(5.8 sec) and the conversion could also be useful(36%), but it is rather short lived(6-10 seconds), and takes a whopping 15 mana per shot.
Is it really worth 19 points from 18% convert to 36%, a little bit of damage, and +3.8 sec stun?
Mind Blast is one of the most powerful one-pointers in the game. With extra points, the stun time just becomes silly, and there are many Assassin builds that can really take advantage of that. But it's really not necessary to put extra points in it, especially considering how powerful and safe Trappers are already. It's another good reason to go for +all or +Assassin skills rather than +trap though, especially in HC.