04-18-2006, 12:43 PM
Jarulf,Apr 18 2006, 12:50 PM Wrote:Sure, that is the immediate argument, the more obvious one is, what on earth would a few extra stamina points help if someone comes hitting you for thousands of damage to start with?
And walking in with 3250 makes you the king?
True, I have not raided.....
But then, would it be better to find out a way to NOT get hit as much so that you can use the uber healing for the others in your raid to work much better than if you sneak arround taking your hits with high life?
After all, didn't you ask for the item that makes people go: "oh, #$%&" :)
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Pretty much every raid boss has at least one secondary attack that is randomly target at in individual in the raid or area where the fight takes place. So although the bulk of the damage should go on the tanks its not rare for any random person to take well over 1000 damage. I remember when my guild start Molten Core and all our priests would get one hit killed on Gehennas from his shadowbolts. The more health you have the better the odds are is that you survive a massive crit, or two abiltities hitting you in quick succession.
My personal legendary item would be a trinket with +300 resistance to all so I never have to farm new resistance gear again. For now I don't really need anything else. My priest can break 10k mana, 6k health, +700healing, enough mana regen to nevery truely go oom (except for certain fun moments with holy nova).