04-17-2006, 02:30 AM
Jarulf,Apr 15 2006, 12:44 PM Wrote:Far to many quest lines that are very fun, sooner or later or in the middle end up as requiering you to group up, and involve going to elite places (a place with elite monsters).Sorry Jarulf, but this isn't Diablo. Up until now, you've been playing it as such, but that's ending for you now. Progress after 60 just doesn't exist solo. It's got to come from groups. That's the nature of MMORPGs. You're going to have to make a decision - stop now, or plunge yourself more into the multiplayer aspect of the game. I can tell you the multiplayer is rewarding fun when you do it with the right people, and learning how to be a great group player is a completely different game than being a great solo player.
The complexities and tactics used in MMORPGs really don't shine until you play in groups. That's what makes WoW interesting. Group play in WoW is far better than group play in Diablo, which is basically a bunch of people soloing together. Solo strategies and tactics in WoW...well, there isn't much to it. Everything's about groups.
Jarulf,Apr 15 2006, 12:44 PM Wrote:I don't know when it happenee, but the feeling of your being of a specific race was lost somewhere along the road. At the start, you was at your own race's place, there was stories and quest about it, and how it related to the world.This is done on purpose. As you get older and get deeper into the questlines, the plot moves much more to interaction between Horde and Alliance. Joint ventures become more common, since both sides are realizing there are bigger threats than each other to worry about (the Silithid, the Scourge, etc). The Ahn'Quraj gate opening event brought the factions together on many servers, since the Horde and Alliance sides needed to gather different materials together to open the gate - and guilds on each side would assist each other to get it done.
I don't know, think of it as a maturation of the factions. Thrall himself mentions that Horde and Alliance need to work together. Rumors exist that Mount Hyjal will be a gigantic cross-faction raid instance, meaning that Horde and Alliance will play alongside each other to victory there...but it's just a rumor.
However, all your notes about the higher-level zones are dead on accurate, and it's something I warned about on the game's release. Reference my old posts regarding how WoW was an unfinished game at release, although my point then was not so much on this missing content, but instead unfinished game mechanics such as the missing honor system, no battlegrounds, poor class balance, and unstable servers. Everything's since been corrected except the missing content, which Blizzard has ignored for the most part except for raid content and Dire Maul.
-Bolty
Quote:Considering the mods here are generally liberals who seem to have a soft spot for fascism and white supremacy (despite them saying otherwise), me being perma-banned at some point is probably not out of the question.