04-13-2006, 05:11 PM
(This post was last modified: 04-13-2006, 07:27 PM by MongoJerry.)
Jarulf,Apr 13 2006, 03:16 AM Wrote:It also seems that, even though grouping seems nice (but only as long as you get rep for killing I pressume, then it is a waste) the way is to run instances, right? Does that include raid instances? Seems that to really play the game after level 60, you are forced to go raid style almost which seems a bit sad. Alternatively in part run normal instances, there is no other game outside instances almost.
It's one of the major design issues in the game that there isn't enough level 60 content in general and soloable level 60 content in particular in the game, so much of an issue that there used to be a stickied thread on the topic on the Blizzard general forums. Looking back at the beta and when the game was released, it's clear that Blizzard had put a lot of effort into polishing the level 1-40 content and then as the release date neared, the higher level content got added without as much polish or completeness. The instance dungeons were pretty good, but the outdoor zones were incomplete. The fleshing out of the Searing Gorge, the Hinterlands, Silithus, and the additions of Mauradon and Dire Maul helped out a lot, but other higher level zones like Azshara, Felwood, the Blasted Lands, and the Burning Steppes still feel incomplete or thrown together at the last minute.
Blizzard has promised that this situation will not be true in the future. Obviously, their focus for the expansion is on level 60-70 content, and they have promised that there will be lots of content for level capped players in the expansion. In the meantime, there has been a recent emphasis by Blizzard to add content for level capped non-hardcore raiders. There are now lots of quests to do in Silithus that can even net you epic items. Make sure you look at the rewards for the Field Duty quests, because there are some good items there that you can get at revered and exalted reputation and those quests are largely soloable, although they go faster in a small party. Plus, Blizzard just recently added the whole "tier 0.5" quest line, reitemized the old level 60 instance dungeons, and added a few more bosses and events. Plus, Blizzard has made sure to add the two new 20-man dungeons and 20-man bosses in Silithus as a step between those guilds capable of fielding full consistent 40-man raids and the fully casual player. Finally, it sounds like when Naxxramas comes out, there will be new things for the solo/casual player to do out in the world regarding the Scourge, so hopefully that'll give you more to do.
So, I guess my comment is that, yeah, you are definitely seeing a real design flaw in the current game, but there's hope on the horizon that it will get better. In the meantime, I suggest that you check out Silithus, and if you want to try reputation grinding something, then maybe you should try grinding up reputation with the Cenarian Circle. There are a variety of quests and events to try in Silithus that will hopefully keep you entertained enough while you're going through the grind.