04-03-2006, 11:49 PM
Ynir,Apr 3 2006, 10:25 AM Wrote:The key is to run with the same group, so that experience accumulates. Hard parts: not blundering into the mobs that you don't have time to pull, and killing Eyes in a timely fashion.
This quest is the most difficult, and the most fun, of any quest Spangles has ever done. It is changing the way our guild runs the Strat instances. 65 minute Scarlet?
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QFT!
Our successful route:
Someone else's route:
https://host99n.ipowerweb.com/~bodyacom/...letMap.jpg
Some guesses at our timing:
Entrance to Baroness (9): 13 mins, there are quite a few patrols through here and she takes a while to kill, especially when she keeps MCing our tank, he takes too long to whittle down.
Baroness (9) to Nerub (11): 5 mins, Hug right and pull around corner and back through the path cleared, a quick kill.
Nerub (11) to Maleki (10): 12 mins, watch adds because this is an unconventional route
Maleki (10) to Abomination Gates: 5 mins
That puts the Abominations at 35 mins and the Baron at about 43.
Group was Warrior, Mage, Rogue, 2 priests. Earlier attempts with a druid instead of a second priest. 2 Healers minimizes downtime and allows for chain pulling or a margin of error through accidental adds (which we had plenty of).
Put Loot on FFA and get over leaving sparklies behind. (except the mini-bosses and stitchings).
Mage and priest clear ziggs while rest of the party starts next pulls.
Our group is overgeared, with a nice selection of MC gear. However, I believe it is entirely doable without MC gear, it simply leaves less margin for error and will proably require more learning runs.