Noobish Questions (updated frequently)
#20
Legedi,Mar 23 2006, 11:08 AM Wrote:I look at blocking differently now that we are in BWL than when we just did MC. In MC most mobs hit between 500-700 normal hits. Even Golemagg only hits in the 700-900 range. There blocking 100 damage often is nice damage migration. I would spam shield block all the time. It helped the healers not have to heal as much.

But now in MC our healers are decked out much more. I don't need to worry about making them more effiencient. Our raid structer is much different now. I worry more about holding aggro since our DPS is much higher. So I use all my rage on aggro moves now.

And in BWL stuff hits for 800-1100 normal hits, crits up to 1600, and 2200 crushing hits. Plus special attacks that hit between 4000-6000 damage. Here having the chance to blocking a few hundered damage is not going to save you. But having a few hundred extra HP can.

For anything less than a 40 man raid having a high block value, with a high chance to block is still really good (execpt for than dang bloodlord. Took me from 8000 hp to 60 hp in less than 3 seconds while enraged :wacko: ). In 5 man instances blocking 100 damage can easly be a quarter to half the damage a mob does.
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Mav isn't talking about the difference in hundreds of health, but the difference in up to 77 Health vs. 2% block (the two popular shield enchants right now). So the real question is, when is that 2% block (1 in 50 hits) going to be more beneficial than +77 health. With the fact that most shields now have +additional block damage built in (both the Drillborer, Aegis, and Bulwarks) and 3 piece Might increases +block damage by 30, it's not too hard to get over 100 damage blocked on a shield. So what it comes down to is, when is +2% block with >100 damage blocked going to outweigh +77 Health from the +7 Stamina enchant.

As your base % Block grows, so does the likelihood that you will block more often from that +2% block thus meaning you would mitigate more damage than you would get to your overall Health. So, it's a matter of putting together a spreadsheet and looking at how often you'll block considering incoming strikes. Just off the top of my head, somewhere around +18% to +23% Block is where the +2% Block enchant should be better than +7 Stamina to shield.
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Messages In This Thread
Noobish Questions (updated frequently) - by Lissa - 03-22-2006, 06:11 AM
Noobish Questions (updated frequently) - by Lissa - 03-23-2006, 03:05 PM
Noobish Questions (updated frequently) - by Kevin - 03-23-2006, 05:01 PM
Noobish Questions (updated frequently) - by Lissa - 03-23-2006, 06:39 PM
Noobish Questions (updated frequently) - by Kevin - 03-23-2006, 07:39 PM
Noobish Questions (updated frequently) - by Kevin - 03-23-2006, 10:34 PM
Noobish Questions (updated frequently) - by Kevin - 03-24-2006, 02:55 AM
Noobish Questions (updated frequently) - by Lissa - 03-24-2006, 03:00 PM
Noobish Questions (updated frequently) - by Kevin - 03-24-2006, 04:38 PM
Noobish Questions (updated frequently) - by teske - 04-03-2006, 10:11 PM
Noobish Questions (updated frequently) - by Kevin - 04-04-2006, 07:26 PM
Noobish Questions (updated frequently) - by Kevin - 04-05-2006, 01:48 AM
Noobish Questions (updated frequently) - by Quark - 04-05-2006, 11:09 AM
Noobish Questions (updated frequently) - by Quark - 04-19-2006, 05:50 PM
Noobish Questions (updated frequently) - by Quark - 04-24-2006, 07:05 PM
Noobish Questions (updated frequently) - by Hedon - 04-30-2006, 07:17 AM
Noobish Questions (updated frequently) - by Yurup - 04-30-2006, 05:27 PM

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