Lissa,Mar 23 2006, 11:05 AM Wrote:My understanding is all simultaneously and depending on where the to hit roll lands will either have you dodging, parrying, blocking (if you have a shield), or getting hit.
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I used to think this because what a lot of people said. But in this thread there is evidence otherwise. With high defense, avoidance, and fighting level 6 mobs level 60 toons can get over 100% avoidance (block migrates all damage of low level mobs). The results show that there is not a "60% cap". It also shows that misses/parries/dodges are done before shield blocks.
So for my warrior I have about 15% parry and dodge, 22% block rate, and 400 def (10% miss rate of 60 mobs). So what is first calculated is if I'm hit: .85*.85*.9= 65% chance to be hit. Then I block or take full damage on the rest. I'm not exactly sure how the blocking is figured when I'm hit. I think the thread I linked explains it. But one thing people used to thing is using shield block was bad because if you could only have a block/parry/dodge rate of 60% blocking would actually reduce your chance to parry or dodge.
I hope I wasn't too confusing. I'm at work right now, and can't go into more detail ;).