03-22-2006, 02:35 PM
(This post was last modified: 03-22-2006, 04:38 PM by Brother Laz.)
Meh. 1.16 was rushed a tad too much and has some bugs. 1.17 coming soon. :(
Yeah, um... so what are those areas?
Cowards. ;)
No, the -reqs was nerfed on the jewelwords with more jewels. ;)
(Edit: stat bonuses nerfed in 1.17, coming soon)
Which is the whole problem: it doesn't approach the overpoweredness of VI + RoI. ;)
SwissMercenary,Mar 22 2006, 06:59 AM Wrote:Actually, most of those changes were not in the areas I had problems.
Yeah, um... so what are those areas?
SwissMercenary,Mar 22 2006, 06:59 AM Wrote:300%? :blink: :o That's what it was? 4% chance per hell kill? :wacko:
Cowards. ;)
SwissMercenary,Mar 22 2006, 06:59 AM Wrote:You did? I don't see any change. Still +5 to all stats and -10% req.
No, the -reqs was nerfed on the jewelwords with more jewels. ;)
(Edit: stat bonuses nerfed in 1.17, coming soon)
SwissMercenary,Mar 22 2006, 06:59 AM Wrote:What's the deal with the sorc 'useless' part? I've found hex to be a decent spell so far (Nowhere near in approaching the sheer power of vampiric icon + ice trap (In normal), but I doubt many things do).
Which is the whole problem: it doesn't approach the overpoweredness of VI + RoI. ;)
Nothing is impossible if you believe in it enough.
Median 2008 mod for Diablo II
<span style="color:gray">New skills, new AIs, new items, new challenges...
06.dec.2006: Median 2008 1.44
Median 2008 mod for Diablo II
<span style="color:gray">New skills, new AIs, new items, new challenges...
06.dec.2006: Median 2008 1.44