03-06-2006, 09:56 PM
Concillian,Mar 6 2006, 05:41 PM Wrote:Discussion on warrior under/over powered-ness is virtually useless, because warriors go from being underpowered compared with most other classes at the same gear level when both are wearing green gear to overpowered compared with most other classes when both are wearing ideal purple gear.
Warriors also cannot win most 1 on 1 encounters that start on equal terms, against a player of equal skill / gear level unless they are exceptionally well geared, and/or get lucky with crit / sword spec procs. Clueless rogues and hunters are easy, but when you get one's that know what they are doing, it's nearly impossible to beat them. Mages, Warlocks and shadow priests are all the anti-warrior. Paladins are totally impossible and shaman depends on spec. Holy priests are warrior food, and shield-less shaman are not terribly difficult, but anything else is an uphill battle.
But then if you team them up with a healer, they become a fearsome duo. One of the better in the game.
Warriors are plagued by circumstance. They can be an easy kill or a wrecking ball, but it depends quite a bit on the gearing and the situation. Support is a big deal as well.
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Concillian said it better; I derailed my post into a rant about Blizzard's haphazard method of balance patching.
I'd definitely say that well-played Hunters and well-played Shadow Priests are the two classes I fear more than any other (and with any kind of class - even my Shaman fears them), except perhaps a well-played Warlock (which, I frankly believe, is the best class in the entire game when played correctly.)
I have never had problems with Paladins in my gear level - even the very good ones. Sure, I'll lose if they get a good Reckoning Bomb or lucky SoC crit on me (though the good ones usually pull out their shield), but they'll lose if I get a Shield Slam crit followed by an Execute crit, too. Paladins are much more difficult now that they've been given Hammer of Wrath (which I'm disappointed with - it was incredibly fun to run circles around a Paladin for 15 minutes with only 3% HP), but they're still pretty easy kills, along with Rogues of any spec. I also do extremely well against Fury Warriors (especially those that use two fast weapons), and generally fare well against Arms Warriors, too.
Mages is heavily dependant on a variety of factors, particularly the all-important nova resist.
Druids and Holy Priests can usually outlast me (no small feat), unless I'm wearing my Shadow Resistance gear (for Priests/Warlocks, anyway - still pretty weak against Druids.)
It's true that Warriors are crap in most solo situations, but we're quite possibly the best grouped class (Fury and Arms being superb DPS with good durability and Protection being an excellent support class with insane durability against melee.) Even so, there are still numerous problems with the Warrior class that need addressing, and nearly all of them are related to itemization in some way.
ArrayPaladins were not meant to sit in the back of the raid staring at health bars all day, spamming heals and listening to eight different classes whine about buffs.[/quote]
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