Man, I wish the XP for Gold was retroactive. My current financial difficulties would be a thing of the past. Given that I'm planing on trying some different specs in the next few weeks, all the extra gold I can get my grubby little hands on is nice. :D
Kind of sucky that you need the T0 set in order to upgrade, particularly when you consider that many players (myself included) ignored the class set because much better ilvl equivalent gear could be found elsewhere. (Chestpiece of Tranquillity vs. Wildheart Chest really is a no brainer.) Luckily for me I managed to get some of the more difficult pieces through sheer luck (the chest and legs). Sigh, I guess it's back to Scholo for me. I'm getting really tired of that place. :(
I think setting a 5 man limit on Strat/Scholo et al. is a great idea. While getting your blue set can be a real pain in the bum, hopefully the changes to loot tables will make it a little more palatable. And, quite frankly, with all the dumbing down of those instances, 10 manning them was ridiculously easy and incredibly boring. At least 5 manning them requires some sort of teamwork and a little planning, as opposed to the "don't stop zerging until you hit the barron" strategy. :shuriken:
As for the changes to rep in AV, I like them. Given that all you need is to be on the threat list of the dying player, I can see a lot of tranquillity and hurrican spam coming in the next few weeks. :D More rep from WSG and AB is nice as well, as it'll make that last long, long leg to exalted go a little quicker. (Again, it's a little late, but still a good thing.)
For the druid stuff, it's nice that ravage can't be dodged, blocked or parried anymore. Shame about Rip being a proper bleed effect, but hey, it makes sense. Also a shame that shifting no longer gives you the one second immune, but again it makes sense. Very, very nice that I won't die when shifting out of bear form anymore. That was getting really anoying. After all, what's the point in having lots of stamina if you die because of it? Equipable items being usable in forms is nice, but pretty "meh" as far as I'm concerned. I would still like to see weapons proc in forms, but I can see the technical difficulties implementing that would create.
But, most importantly:
Kind of sucky that you need the T0 set in order to upgrade, particularly when you consider that many players (myself included) ignored the class set because much better ilvl equivalent gear could be found elsewhere. (Chestpiece of Tranquillity vs. Wildheart Chest really is a no brainer.) Luckily for me I managed to get some of the more difficult pieces through sheer luck (the chest and legs). Sigh, I guess it's back to Scholo for me. I'm getting really tired of that place. :(
I think setting a 5 man limit on Strat/Scholo et al. is a great idea. While getting your blue set can be a real pain in the bum, hopefully the changes to loot tables will make it a little more palatable. And, quite frankly, with all the dumbing down of those instances, 10 manning them was ridiculously easy and incredibly boring. At least 5 manning them requires some sort of teamwork and a little planning, as opposed to the "don't stop zerging until you hit the barron" strategy. :shuriken:
As for the changes to rep in AV, I like them. Given that all you need is to be on the threat list of the dying player, I can see a lot of tranquillity and hurrican spam coming in the next few weeks. :D More rep from WSG and AB is nice as well, as it'll make that last long, long leg to exalted go a little quicker. (Again, it's a little late, but still a good thing.)
For the druid stuff, it's nice that ravage can't be dodged, blocked or parried anymore. Shame about Rip being a proper bleed effect, but hey, it makes sense. Also a shame that shifting no longer gives you the one second immune, but again it makes sense. Very, very nice that I won't die when shifting out of bear form anymore. That was getting really anoying. After all, what's the point in having lots of stamina if you die because of it? Equipable items being usable in forms is nice, but pretty "meh" as far as I'm concerned. I would still like to see weapons proc in forms, but I can see the technical difficulties implementing that would create.
But, most importantly:
Quote:A new level 52 druid quest that takes place in Un'Goro crater has been added.Woo#$%@#$%#Hoo! It's not an epic quest, but I don't care! I've waited over a year and a total of 88 levels (two toons) for another druid quest. I'm one happy furbie. :D
I hate flags
"Then Honor System came out and I had b*$@& tattoo'd on my forehead and a "kick me" sign taped to my back." - Tiku
Stormscale: Treglies, UD Mage; Treggles, 49 Orc Shaman; Tregor, semi-un-retired Druid.
Terenas (all retired): 60 Druid; 60 Shaman. (Not very creative with my character selection, am I?!
"Then Honor System came out and I had b*$@& tattoo'd on my forehead and a "kick me" sign taped to my back." - Tiku
Stormscale: Treglies, UD Mage; Treggles, 49 Orc Shaman; Tregor, semi-un-retired Druid.
Terenas (all retired): 60 Druid; 60 Shaman. (Not very creative with my character selection, am I?!