02-28-2006, 03:26 AM
http://www.silkroadonline.net/
I've been playing this for the last couple of days, and it's pretty nice. The graphics are good (on-par with Guild Wars), the system requirements are slim, and the combat system is a breeze. Skill and spell effects are great.
Silkroad Online is in beta right now which means it's completely free to play, but from what I gather it is going to have no monthly fee when it actually launches. Unlike Guild Wars, combat areas are not instanced. This is a MMORPG in the purest sense of the word.
You can browse screenshots here. Check out some of the gameplay videos.
Please be advised that due to this being a Korean-made game, there is a heavy use of Engrish. The translation really sucks at this point, but is often hilarious.
Questing is pretty straightfoward. You talk to NPCs, pick up a quest, and slay 40 of this type of enemy or slay another type of enemy repeatedly until you get a specific quest drop. Return for your reward. I'm not very far into the game at all, so I'm sure the quests get more varied as you go along.
The interface is typical of most MMORPGs. It's quite similar to Lineage II, and easy to pick up.
One feature of Silkroad Online that I've yet to experience is one that is very important to the game. Trading. One can set up caravans to move goods from town to town and accumulate wealth, but you have to be wary about doing so. Thieves and bandits will target you, and well as other players. Apparently you can acquire a vast amount of wealth by moving trade goods along the most dangerous routes, assuming you have a good party to defend your goods.
For more information, read Wikipedia's article about Silkroad Online. It does a better job of explaining this game than I could.
Oh, the game client is about a 500MB download and the servers were very fast for me.
I've been playing this for the last couple of days, and it's pretty nice. The graphics are good (on-par with Guild Wars), the system requirements are slim, and the combat system is a breeze. Skill and spell effects are great.
Silkroad Online is in beta right now which means it's completely free to play, but from what I gather it is going to have no monthly fee when it actually launches. Unlike Guild Wars, combat areas are not instanced. This is a MMORPG in the purest sense of the word.
You can browse screenshots here. Check out some of the gameplay videos.
Please be advised that due to this being a Korean-made game, there is a heavy use of Engrish. The translation really sucks at this point, but is often hilarious.
Questing is pretty straightfoward. You talk to NPCs, pick up a quest, and slay 40 of this type of enemy or slay another type of enemy repeatedly until you get a specific quest drop. Return for your reward. I'm not very far into the game at all, so I'm sure the quests get more varied as you go along.
The interface is typical of most MMORPGs. It's quite similar to Lineage II, and easy to pick up.
One feature of Silkroad Online that I've yet to experience is one that is very important to the game. Trading. One can set up caravans to move goods from town to town and accumulate wealth, but you have to be wary about doing so. Thieves and bandits will target you, and well as other players. Apparently you can acquire a vast amount of wealth by moving trade goods along the most dangerous routes, assuming you have a good party to defend your goods.
For more information, read Wikipedia's article about Silkroad Online. It does a better job of explaining this game than I could.
Oh, the game client is about a 500MB download and the servers were very fast for me.