05-13-2003, 10:59 PM
NuurAbSaal,May 14 2003, 03:13 AM Wrote:my own idea:I've seen that one pop up in so many wishlists before and never cared for it myself. For one thing the name says it all: Resist Fire, Cold, Lightning. That's a far cry from "Absorb Fire, Cold, Lightning".
Resist Lightning, Fire and Cold all grant +1 (mb less?) absorb per point
Absorb is not a resist and it's effect is actually reduced by the power of Resistances, so as the skill level increases (in this wish case) the absorb number goes up and yet is also simultaneously being reined in by the increasing Resistance. All very Mickey Duck IMO.
I've always advocated increases to maximum Resistance instead. Imagine the skill with something like +1 to Maximum Resist per level . . . It doesn't grant the character the ad hoc virtual Immunity that some Absorb items can give and doesn't contribute to such things either (something that should be difficult to achieve). Under such a circumstance a number of players would be tempted to drop single points into Resist Lightning and Fire and with +Skills from items actually make use of the small bonus to the top end in particular fights. Alternately some variant styles might evolve to go the whole hog and aim for a 90% resistance to something or similar, perhaps even after suffering enemies' Conviction. B)
Heed the Song of Battle and Unsheath the Blades of War