02-11-2006, 11:10 PM
Luminon,Feb 11 2006, 11:35 PM Wrote:Moonfire is a so called "binary" spell, and therefore has its bonus damage devided between the two parts of the spell and modified by casting time.That was the result I got with my theory craft for the initial damage. For the DoT, I assumed that the damage it received would be adjusted because of it's duration. (Twelve seconds instead of fifteen.)
So the direct damage part receives 50% of 43% (because it's an instant) = 21,5% benefit from spelldamage. The DOT receives the other 50% spread over it's duration. This is not exactly what you found, but i think that's due to the low sample size of your research.
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While the small sample size can explain the disparity in burst damage results, the sample size doesn't really explain the difference in the DoT result. Given that the DoT is a fixed number, a smaller sample size should produce reliable results.
Ideally I'd like to be able to test this with higher +damage gear, but 110 maxed me out. :) Either way, I'm going to do more testing today to both increase the sample size and vary the amount of +damage I'm using.
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"Then Honor System came out and I had b*$@& tattoo'd on my forehead and a "kick me" sign taped to my back." - Tiku
Stormscale: Treglies, UD Mage; Treggles, 49 Orc Shaman; Tregor, semi-un-retired Druid.
Terenas (all retired): 60 Druid; 60 Shaman. (Not very creative with my character selection, am I?!
"Then Honor System came out and I had b*$@& tattoo'd on my forehead and a "kick me" sign taped to my back." - Tiku
Stormscale: Treglies, UD Mage; Treggles, 49 Orc Shaman; Tregor, semi-un-retired Druid.
Terenas (all retired): 60 Druid; 60 Shaman. (Not very creative with my character selection, am I?!
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