Quark,Feb 3 2006, 09:25 AM Wrote:The only other solution I would see is to take the dodge off Rogue gear, since we don't want it, and start putting it where it belongs, on the tank gear.Emphasis added.
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Speak for yourself. I happen to like Eth's high chance to dodge. If I get jumped and evasion is in cooldown, I'm happy as hell to see the dodges come flying in. If I end up tanking Drakk in UBRS because I'm the ONLY non-cloth wearer left besides the hunters, you bet I'm damned happy for my extra dodge so all the DPSers can keep DPSing. (If the hunter tanks, we just lost a bunch of DPS there whereas I can tank and still DPS.) If I have to be sent off on a caster/hybrid mob, I'm damned happy to not have to burn evasion for it for when they try to whallop me after I kick them in the face a few times while waiting for kidney shot to cooldown. With the way that Eth is built and the odd little groupings she gets into frequently, I do actually off tank with her frequently when the warrior can't hold more than one mob against healer aggro or there isn't enough crowd control to go around. Dodge gives the rogue slightly more utility (something that you've been bemoaning for a long time now) than just more damage. Yes, for 40 man raiding you don't need as much dodge, but it's still very helpful for the smaller raids and 5 mans.
Edit: Oh, and in Zul'Gurub. I tanked whatever boss it was that does the nasty poison cloud crap for long enough to prevent a wipe. Couldn't have done that without nice dodge. Dodge is damned handy for rogues for those times When Things Go Wrong.
Intolerant monkey.