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Automods in 1.10 - Printable Version +- The Lurker Lounge Forums (https://www.lurkerlounge.com/forums) +-- Forum: Lurker Games (https://www.lurkerlounge.com/forums/forum-6.html) +--- Forum: Diablo II (https://www.lurkerlounge.com/forums/forum-8.html) +--- Thread: Automods in 1.10 (/thread-9674.html) |
Automods in 1.10 - whyBish - 12-13-2003 I have been hunting for a white 3 skills amazon bow for the last few weeks now, and so far it seems to me that only +1 skills automod appears up to NM. Is +2/+3 only available in hell? Automods in 1.10 - adeyke - 12-13-2003 The automods require different alvls, just like other affixes. In the case of amazon weapons, +1 requires alvl 1, +2 requires alvl 40 and +3 (which cannot spawn or rares or crafted items) requires alvl 60. Automods are defined in automagic.txt. This doesn't even appear in patch_d2.mpq; only in d2exp.mpq. That means they haven't changed since the expansion was released. Automods in 1.10 - Ruvanal - 12-13-2003 At a guess, whyBish is primarily looking for a 3 socket Matriarchal Bow (qlvl=53). So the required ilvls (to get the needed alvl) would be +1 bow skills, alvl 1+, ilvl 1+ +2 bow skills, alvl 40+, ilvl 66+ (about the last part of nightmare and typically only from the minions in those areas for the non-magical drops). +3 bow skills, alvl 60+, ilvl 80+ (check the threads that have the area levels listed to find the places to locate these). Automods in 1.10 - whyBish - 12-13-2003 Thanks both, That does explain why I haven't seen many :) |