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ED% VS Monster Type - Printable Version +- The Lurker Lounge Forums (https://www.lurkerlounge.com/forums) +-- Forum: Lurker Games (https://www.lurkerlounge.com/forums/forum-6.html) +--- Forum: Diablo II (https://www.lurkerlounge.com/forums/forum-8.html) +--- Thread: ED% VS Monster Type (/thread-9244.html) |
ED% VS Monster Type - myrdinn - 02-24-2004 Well I don't see the info anywhere, (not in Tommi's Site). May be not so interesting In 1.10 Patch, ED% Vs Demon (Vs undead) are added to Skill ED% just before the Physical Damage Function (addition) These properties were more powerful before IIRC in 1.09 and before it's added after the Physical Damage Function. (Multiplication) ED% VS Monster Type - Samka - 02-24-2004 That is useful to know. Thanks ED% VS Monster Type - adeyke - 02-24-2004 In 1.09 and 1.10, it's just considered off-weapon ED and stacks additively with other sources of off-weapon ED when you're fighting that type of monster. I don't think anything's changed. ED% VS Monster Type - Ruvanal - 02-24-2004 myrdinn is thinking of the 1.07/1.08 situation where the ED% Vs Demon (Vs undead) were handled in the manner that he described. For example netdamage=weapon_damage *(100+skill_ED%)/100 *(100+ED%vsDemon)/100 With the 1.09 patch it was changed to the current form of being added to the skill ED% portion of the calcualtion. Example: netdamage=weapon_damage *(100+skill_ED%+ED%vsDemon)/100 Much too powerful of an effect in the earlier version considering what happen when a weapon based build got a pair of Laying of Hands. ED% VS Monster Type - Obi2Kenobi - 02-24-2004 In 1.09 and (I am fairly certain) 1.10, it is added in at the same time as strength. ED% VS Monster Type - myrdinn - 02-25-2004 Oops you're right :o It's already the case in 1.09 patch |