Chance to cast on striking - Printable Version +- The Lurker Lounge Forums (https://www.lurkerlounge.com/forums) +-- Forum: Lurker Games (https://www.lurkerlounge.com/forums/forum-6.html) +--- Forum: Diablo II (https://www.lurkerlounge.com/forums/forum-8.html) +--- Thread: Chance to cast on striking (/thread-4867.html) |
Chance to cast on striking - Occhidiangela - 02-09-2006 4% Chance To Cast Level 5 Slow Missiles When Struck 2% Chance To Cast level 15 Valkyrie On Striking +2 To Amazon Skill Levels +20% Faster Hit Recovery +2 To Critical Strike Cold Resist +30% Attacker Takes Damage of 14 I was thinking of putting a Peace Armor on my Act II Merc, since I believe that "casts on striking" works for mercs as well as for players. Or does it? Having my merc cast a Valk every so often would be kind of neat. Occhi Chance to cast on striking - Grayloch - 02-10-2006 In general, CtC effects work on mercs; however, the CtC Valk on Peace is disabled for mercs. It caused the game to crash (something about minions not being able to cast minions of their own), so the good folks at Blizzard put the kibosh on it. -G. Chance to cast on striking - Occhidiangela - 02-10-2006 Grayloch,Feb 9 2006, 06:35 PM Wrote:In general, CtC effects work on mercs; however, the CtC Valk on Peace is disabled for mercs. It caused the game to crash (something about minions not being able to cast minions of their own), so the good folks at Blizzard put the kibosh on it. Rats. :( Occhi Chance to cast on striking - thehighesttree - 02-14-2006 I made the same mistake. Personally, I think it's lame but understandable...I just had high hopes after having a Tomb Reaver pal off-ladder. If it weren't nerfed, that would be a the Delirium of merc armor... First post by the way :P Chance to cast on striking - GriffonSpade - 02-16-2006 thehighesttree,Feb 14 2006, 04:11 PM Wrote:I made the same mistake. Personally, I think it's lame but understandable...I just had high hopes after having a Tomb Reaver pal off-ladder. If it weren't nerfed, that would be a the Delirium of merc armor... Blame it on the remaining guys as blizzard/bnet for being too incompetant to automatically make the valkyrie your minion when the merc casts it...after all they seem to be incompetant in every other facet too eh? Chance to cast on striking - DeeBye - 03-16-2006 Grayloch,Feb 9 2006, 08:35 PM Wrote:In general, CtC effects work on mercs Sorry to bump an old thread, but does the Chance to Cast Enchant on Obedience work with mercs? I can see the Enchant graphic, but it doesn't register on my merc's damage display. Chance to cast on striking - adeyke - 03-16-2006 DeeBye,Mar 15 2006, 09:31 PM Wrote:Sorry to bump an old thread, but does the Chance to Cast Enchant on Obedience work with mercs? I can see the Enchant graphic, but it doesn't register on my merc's damage display. It works. Since an unsynergized slvl 21 enchant only gives 74-96 damage, it might not be very noticeable. The big bonus is the +200% AR, but that's not listed on the merc screen. Chance to cast on striking - GriffonSpade - 04-08-2006 adeyke,Mar 16 2006, 02:33 AM Wrote:It works. Since an unsynergized slvl 21 enchant only gives 74-96 damage, it might not be very noticeable. The big bonus is the +200% AR, but that's not listed on the merc screen. I thought mercenaries completely ignored attack rating statistic? If so it probably wouldnt be very useful Chance to cast on striking - librarian - 04-08-2006 Heiho, I'd love to see where this 'hirelings don't need an AR check' statement originates, because I've seen that quite often but without further evidence. For now, I stay with 'hirelings need an AR check like every other combat unit', because I don't see anything indicating otherwise. Mind, they should get pretty much AR along with Jab (and they hardly use Standard Attack anymore when fully grown). This really isn't shown in the hireling screen, because that lists only Standard AR. Chance to cast on striking - Grayloch - 04-08-2006 librarian,Apr 8 2006, 02:53 AM Wrote:Mind, they should get pretty much AR along with Jab (and they hardly use Standard Attack anymore when fully grown). This really isn't shown in the hireling screen, because that lists only Standard AR.Unless I've been missing something all these years, the hireling screen doesn't show AR at all. It lists Strength, Dexterity, Damage, Defense, and Resistances. -G. Chance to cast on striking - librarian - 04-08-2006 Heiho, yep, you're right there. It doesn't show AR at all. Anyway it wouldn't make sense to give them AR automatically when they don't need it. Plus the several heavy AR related threads do indeed mention different AR behaviour of monsters and players (and as so often don't bring much clarification if 'monster' means everything what's listed in monstats.txt), but never mention a skipping of the AR check just for hirelings. See also this one http://www.theamazonbasin.com/d2/forums/in...ST&f=35&t=59082 it's oe of my favorites, because I may have understood about a third from what's discussed there ^^ Chance to cast on striking - GriffonSpade - 04-16-2006 librarian,Apr 8 2006, 01:27 PM Wrote:Heiho, Hirelings improve in Attack Rating (because the hireable level is a factor), and they also fully heal when they level up. They have SOME form of attack rating, but this description makes it sound like it doesnt work the same as a player(perhaps only checking their own level, the monsters level, and the monsters defense or something simple like that). Chance to cast on striking - adeyke - 04-16-2006 GriffonSpade,Apr 15 2006, 10:23 PM Wrote:Hirelings improve in Attack Rating (because the hireable level is a factor), and they also fully heal when they level up. There's nothing special or different about the way henchie AR works. Chance to cast on striking - librarian - 04-16-2006 Heiho, GriffonSpade,Apr 16 2006, 06:23 AM Wrote:They have SOME form of attack rating, but this description makes it sound like it doesnt work the same as a player(perhaps only checking their own level, the monsters level, and the monsters defense or something simple like that). I think the main reason for most rumors about hireling's AR not/different working is that people miss the AR Bonus on the Jab attack he uses almost exclusively when he's grown. So he'll just hit more often as the calculation with the raw figures from Zath indicate. And in relation to monsters with blocking ability he misses more often compared with his attacks vs normal monsters because the blocking ability is not AR/DR dependent. So if one guesses hirelings have autohit, the guess there'd be a special behaviour against act bosses and suchlike is much nearer than with keeping the Jab AR Bonus and the blocking ability of some monsters in mind. Even with the not so clearly understandable assembly code translation Myrdinn gave in that linked AB thread obviously every (combat) unit's AR is checked. Except of course with AR-skipping autohit attacks like Smite, Guided Arrow and Lightning Fury. Jab isn't autohit. |