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Rogue, Warlock Talents updated - Printable Version

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Rogue, Warlock Talents updated - Monkey - 10-17-2006

Particularly of note; Rogues now have a scaling Agility talent like Warrior Vitality or Druid Heart of the Wild. Will the replacement of strength and agility with generic AP now screw rogues along with druids and warriors?

Edit #1: That change to priests at the bottom is way overpowered. Blizzard clearly needs to nerf it back to its previous state.
Edit #2: These changes have clinched it--I will now be playing my warlock first in TBC and speccing demonology for leveling.


http://forums.worldofwarcraft.com/thread.h...=34986069&sid=1

Quote:We have once more updated many spells and talents as a part of our Talent Preview.

Warlock

Spells
New screenshots for Ritual of Souls, Soulshatter, Incinerate

Demonology

Improved Firestone - Renamed "Master Conjuror". Now "Increases the bonus Fire damage from Firestones and the Firestone effect by 15/30% and increases the spell critical strike rating bonus of your Spellstone by 15/30%."

Improved Spellstone - Removed, replaced with "Demonic Knowledge".

(NEW) Demonic Knowledge - 3 ranks. "Increases your spell damage by an amount equal to 5/10/15% of the total of your active demon's Stamina plus Intellect."

Demonic Resilience - Now "Reduces the chance you'll be critically hit by melee and spells by 1/2/3% and reduces all damage your summoned demon takes by 5/10/15%."

Fel Intellect - Now "Increases the Intellect of your Imp, Voidwalker, Succubus, Felhunter and Felguard by 5/10/15% and increases your maximum mana by 1/2/3%."

Fel Stamina - Now "Increases the Stamina of your Imp, Voidwalker, Succubus, Felhunter and Felguard by 5/10/15% and increases your maximum health by 1/2/3%."

Demonic Sacrifice - Added effect for Felguard: "Felguard: Increases your Shadow damage by 10% and restores 2% of total mana every 4 sec."

Master Demonologist - Added effect for Felguard: "Felguard - Increases all damage caused by 5% and all resistances by .1/.2/.3/.4/.5 per level."



Rogue

Spells
Disembowel - Removed.
(NEW) Envenom - Replaces Disembowel. Two ranks and is available at level 62. “Finishing move that consumes your Deadly Poison doses on the target and deals instant poison damage. One dose is consumed for each combo point.”

Combat
Vitality - Now "Increases your total Stamina by 2/4% and your total Agility by 1/2%."
Surprise Attacks - Changed to 8% from 5%.

Subtlety
Cheat Death - Now 3 ranks for 10/20/30% chance.
Sinister Calling - Now "Increases your total Agility by 3/6/9/12/15%."
Cloak of Shadows - Now "Instantly removes all existing harmful spell effects and increases your chance to resist all spells by 90% for 5 sec."



Warrior

Arms
Endless Rage - Description changed: "You generate 25% more rage from damage dealt."
Blood Frenzy - Description changed: "Your Rend and Deep Wounds abilities also increase all melee damage caused to that target by 2/4%."



Hunter

Marksmanship
Combat Experience - Now "Increases your total Agility by 1/2% and your total Intellect by 3/6%."



Shaman

Spells
Corrected the level values for several spells and added Water Shield (Rank 2). New screenshots for Bloodlust, Heroism, Water Shield.



Druid

Talents
Added additional information to Mangle.



Priest

Spells
New screenshots for Mass Dispel.