2.1 Shaman idea - Printable Version +- The Lurker Lounge Forums (https://www.lurkerlounge.com/forums) +-- Forum: Lurker Games (https://www.lurkerlounge.com/forums/forum-6.html) +--- Forum: World of Warcraft (https://www.lurkerlounge.com/forums/forum-16.html) +--- Thread: 2.1 Shaman idea (/thread-3085.html) |
2.1 Shaman idea - VinnieJones - 05-07-2007 Ok, I think I've finally found the solution to the potential shaman woes of 2.1. For those long fights (Maiden/Curator or longer) you take min/maxing literally. Starting with lb rank1, you alternate min rank lb with max rank. This gives you a lb that is essentially free and still does *some*damage, and has your base raid crit chance (should be around 40% or more with raid buffs and ToW) giving you a chance for the 60% (+10% from talents) discount from a clearcasting proc. The only thing you have to be a bit more heads up about is making sure that you pay attention which bolt you use when you pop elemental mastery. I'm just not sure how big of a dps hit this will be. I think I'll go try and hit up dr.boom from the rocks and see how long I can manage to cast this was and then head back here to report in since I really don't know to run the math on it on paper. 2.1 Shaman idea - Tuftears - 05-07-2007 Hmm, very clever idea! Until Clearcasting procs on the max-rank LB and you get a free LB1.:) 2.1 Shaman idea - Taelas - 05-07-2007 What you want for long fights is a good balance of DPM and DPS. Using LB R1 is very DPM-efficient, but the DPS is paltry. It's essentially like wanding for shamans. I'm not very experienced with regards to shamans, so I couldn't tell you which rank to use--but using R1 is way too low. 2.1 Shaman idea - Gregorius - 05-07-2007 Quote:What you want for long fights is a good balance of DPM and DPS. Using LB R1 is very DPM-efficient, but the DPS is paltry. It's essentially like wanding for shamans.Well, it's true that it leads to lousy DPS, but so does running out of mana, so I'm not sure what the lesser evil is here. Before you could use the rank 1 thing to keep casting free max rank LB's while essentially drained. It would be good to test which ranks give the "best" combination of damage vs. sustainability. 2.1 Shaman idea - Gregorius - 05-07-2007 Since this thread exists anyway, I figure this is a similar issue with respect to Enhancement Shaman...the Windfury bug fix. Currently a lot of shaman are downranking WF on their OH to squeeze in more procs than the three-second cooldown is intended to allow, so naturally this is being fixed. I'm not some Shaman expert obviously, but I've been thinking about "real" alternatives to using WF on the weapons. Rockbiter doesn't scale at all, it's simply a fixed DPS upgrade to whichever weapon it's on, and Flametongue and Frostbrand are apparently based on +spell damage. So, my crazy idea, which would almost certainly not work but I can't really test it to be sure (at the moment), would be to stack up a modest amount of +hit (because DW hit chances are bad enough) and then loads of +spell damage. Standard melee stats (strength, agility, ap) would be mostly ignored since the point would be to put out as much Flametongue damage as quickly as possible. I slopped this build together in a few seconds; it's certainly not optimal even if this isn't a terrible idea in the first place. ;) The point in Enhancing Totems is especially bad because I just couldn't figure out where else to put the thirtieth point. It could probably do with a couple of the Reverberation points spent elsewhere too... 2.1 Shaman idea - Taelas - 05-07-2007 Quote:Well, it's true that it leads to lousy DPS, but so does running out of mana, so I'm not sure what the lesser evil is here. Before you could use the rank 1 thing to keep casting free max rank LB's while essentially drained. It would be good to test which ranks give the "best" combination of damage vs. sustainability.Well, if you run out of mana, you can use the R1 thing.;)But if you're not making use of a full mana bar, what's it there for? 2.1 Shaman idea - Gregorius - 05-07-2007 Quote:Well, if you run out of mana, you can use the R1 thing.;)But if you're not making use of a full mana bar, what's it there for?Well right, you can do that right now. But from what I understand, 2.1 is going to require more proactive mana conservation for Elemental Shaman, because your DPS will *really* tank when you run out. 2.1 Shaman idea - VinnieJones - 05-08-2007 - For Elem Shaman. The reason why I choose rank one was that it has a cast time of .5 seconds talented so if you were at max range you would actually have both a rank12 and a rank1 in the air. Clearcast doesn't proc until the bolt hits the target so basically you had 2 chances to queue up a clearcast. HOwever, they've added a gcd to rank1 now, so that's out. Alternating rank12 and rank4 on long fights has been suggested to me so I'm going to start crunching the viability o fthat one. - For Enh Shaman. 2.1 changed the offranking bug, but it also intruduced a new element to basically guarantee a 20% proc rate on dw wf. The three second rule is in place, but the combat mechanics correct for a lower proc rate so as long as you are close to 1k ap or better wf5/wf5 is still the best option. Rockbiter suffers from armor mitigation so it's nowhere near as powerful. For the most part your +spel stuff just doesn't itemize well with an enhancement build so you end up gimping your main damage (white) to try and boost your yellow. Windfury is still king.:) 2.1 Shaman idea - Sinomin - 05-09-2007 Some info on down ranked spell usage from Wowwiki related to +damage and healing. You can use the formula there to find a nice medium, something that doesnt cost as much mana and doesnt get penalized too bad. Seems spells under lvl 20 take a penalty from the difference between the highest spell lvl, a penalty just from being under lvl 20 and a penalty from a lower cast time. Clipped a section related to spells under lvl 20: Quote: Penalty Rules 2.1 Shaman idea - VinnieJones - 05-09-2007 Thanks Sin. I'll see what I can do with this. |