Ethereal - Printable Version +- The Lurker Lounge Forums (https://www.lurkerlounge.com/forums) +-- Forum: Lurker Games (https://www.lurkerlounge.com/forums/forum-6.html) +--- Forum: Diablo II (https://www.lurkerlounge.com/forums/forum-8.html) +--- Thread: Ethereal (/thread-11410.html) |
Ethereal - Obi2Kenobi - 05-11-2003 How much ED does an item get from being ethereal? (ED works for both...) Ethereal - Ruvanal - 05-11-2003 Ethereal will adjust the base damage by damage=int(3*base/2) Then you will apply the ED factors to this new value. Ethereal - Obi2Kenobi - 05-11-2003 How much enhanced defense? Ethereal - ldw - 05-11-2003 Someone feel free to correct me but I think its 50%-to-base also. I had found a 4 socket eth loricated armor that was around 721 or so. 2/3 of that would be around what 'normal' loricated armors get. There were more examples of this but my mule got umm .. eaten in the now infamous January realm 'maintenance'. Edit: I also have a near 1800 def ethereal corpsemourn someone donated for my merc! .. a 50% improvement on the usual near-1200 corpsemourne.. Ethereal - Ruvanal - 05-11-2003 Obi1.10Kenobi,May 11 2003, 12:32 AM Wrote:How much enhanced defense?Same thing... Ethereal will adjust the base defense by defense=int(3*base/2) Then you will apply the ED factors to this new value. Ethereal - Kyrene - 05-21-2003 Just to mention too, the durability of the item should be: Int(normal durability/2)+1 Ethereal - LavCat - 05-21-2003 I'll trust Ruvanal with the formula, but I must say I was delighted to find a three socket 896 def superior kraken shell tonight! Now the question is whether to make Lionheart or hope the patch has something better. This was 14% enhanced def. Anyone know what is the maximum percent on superior items? Ethereal - kier - 05-21-2003 Say an armour normaly has 500 def. eth armour will be 50% more, or 3/2 times normal. If someone does want to find def/dmg on an item, just times the figure by 1.5 note to anyone out there....... I need a zod for an eth hellslayer!!!!! B) Ethereal - Brista - 05-21-2003 Well, unless you're willing to trade for something you can be 99.9% sure is a dupe then you might as well just get half an hour's fun out of that Hellslayer and then chuck it :) Of course 1.10 might make Zod more findable The other significantly useful aspect of ethereal is lowered requirements Ethereal - degrak - 05-21-2003 LavCat,May 21 2003, 05:51 AM Wrote:Anyone know what is the maximum percent on superior items?Hello. The maximum percent on superior items is 15. Thank you for your time. Farewell. Ethereal - Logic_X - 05-21-2003 What's really nice about ethereal is how it's applied....instead of being added like a normal ed% modifier (like it was in previous LoD patches) - it instead effects the base d (use it for defense or damage). IE (simplified formulas.....not gonna bother typing out the huge one again): -convert all %'s to decimals (ie 35% = .35) Defense = (Def * 1.5) * (ed% + 1) Damage = (Dmg * 1.5) * (ed% + 1) [edit: I need to get my eyes checked...I didn't notice someone had already said this even though I read over it....] Ethereal - LavCat - 05-27-2003 Gakerd,May 21 2003, 02:16 PM Wrote:Hello. The maximum percent on superior items is 15. Thank you for your time. Farewell.Thank you! Sorry for the delay, I had lost track of this thread. (I'd have said "very little text" but I have no idea how to put in on the subject line.) |