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Open wounds - Printable Version

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Open wounds - Deadlyman - 06-02-2003

I have the Skullsplitter on my barb with a another unique in the other hand. Skullsplitter has a 15% chance of open wounds. What exactly does that do???


Open wounds - ChromaticOnion - 06-02-2003

I'm pretty sure that "open wounds" causes a monster to take constant damage.


Open wounds - WarBlade - 06-02-2003

It sets a regeneration number to a small negative value and victims are basically losing life like a reversed version of Monster/Minion regeneration. It's the same kind of thing as Poison and like Poison, will also halt any Monster regeneration.


Open wounds - kier - 06-02-2003

It must be over a time period, probably relative to damage, etc. Don't know what the rate is though :blink:


Open wounds - Jedi Knight - 06-02-2003

I've been on many sites, and never found precise numbers about Open Wounds - don't know how much damage it does or how long it lasts. Anybody knows more about that?


Open wounds - Jedi Knight - 06-02-2003

I should have searched better than that... :wacko: Just found the answer on this site heh :P

http://www.lurkerlounge.com/spirea/Damage/...en_Wounds.shtml

It seems to do respectable damage for something that cannot be resisted or countered.