Paradox: 12% ed / level?!? - Printable Version +- The Lurker Lounge Forums (https://www.lurkerlounge.com/forums) +-- Forum: Lurker Games (https://www.lurkerlounge.com/forums/forum-6.html) +--- Forum: Diablo II (https://www.lurkerlounge.com/forums/forum-8.html) +--- Thread: Paradox: 12% ed / level?!? (/thread-10652.html) |
Paradox: 12% ed / level?!? - GenericKen - 07-22-2003 So I was just thumbing through MagicPrefix.txt upon hearing about ed on armor (Jewelers is still magic only, thank God, though mechanics can spawn w/ 2 slots now). Then I came upon this little gem: Paradox, req lvl 18, 12% ed per level. Outpaces Cruel at level 25. Fortunately enough, spawnable was 1, and this had been there since 1.09 (though I had never noticed it before) When I noticed this: Gritty: Spawnable 1 Rare 1 Level 50 (req level 37) Frequency 7 group 105 (basic ed group) Dmg/lvl: 6 Dmg/lvl 6... meaning at level 80, this weapon will have +480 damage? 1 handed? Say it with me now... BUWHAAAAAAA??? Paradox: 12% ed / level?!? - GenericKen - 07-22-2003 Quote:Fortunately enough, spawnable was 1, and this had been there since 1.09 (though I had never noticed it before) That is to say, spawnable was 0. For paradox, that is. Paradox: 12% ed / level?!? - adeyke - 07-22-2003 Values for all clvl-based modifiers are given in 8ths. So that's really just 3/4s of a damage. Gritty (translated to Grinding in the game) is the same as the Screaming prefix in 1.09. There was also a different Screaming prefix with hit causes monster to flee, so now the ambiguity is gone. Paradox would also be just 1.5% per clvl, or 148% at level 99. Nice, yes, but not as good as cruel. |