How does the game handle empty TCs? - Printable Version +- The Lurker Lounge Forums (https://www.lurkerlounge.com/forums) +-- Forum: Lurker Games (https://www.lurkerlounge.com/forums/forum-6.html) +--- Forum: Diablo II (https://www.lurkerlounge.com/forums/forum-8.html) +--- Thread: How does the game handle empty TCs? (/thread-10515.html) |
How does the game handle empty TCs? - Kurrelgyre - 08-06-2003 I am working on updating my Excel item drop calculator for 1.10. Many of the 'system-generated' treasure classes such as the bow and mele classes are empty since there are no items at those levels. Does the game never spawn the empty classes in the first place, does it do a nodrop if it picks an empty class, or does it fall back to the first TC below that contains items? "Don't sweat the petty things, it's more fun to pet the sweaty things." How does the game handle empty TCs? - Jarulf - 08-06-2003 An empty sub TC is never considered for picking and thus should be treated as non existing. How does the game handle empty TCs? - Kurrelgyre - 08-06-2003 Nothing like a quick answer straight from the source :) Thanks, Jarulf! How does the game handle empty TCs? - Jarulf - 08-16-2003 Jarulf,Aug 6 2003, 08:56 PM Wrote:An empty sub TC is never considered for picking and thus should be treated as non existing.OK, did some asking arround and seems I was wrong. It should be considered as a "no drop". Sorry for the error. Long time since I looked at the game. |