Starcraft Campaign Editer - Printable Version +- The Lurker Lounge Forums (https://www.lurkerlounge.com/forums) +-- Forum: The Lurker Lounge (https://www.lurkerlounge.com/forums/forum-4.html) +--- Forum: The Lounge (https://www.lurkerlounge.com/forums/forum-12.html) +--- Thread: Starcraft Campaign Editer (/thread-10381.html) |
Starcraft Campaign Editer - diablo1ks - 08-23-2003 Hi, I have recently designed a Diablo RPG, using Starcraft (Brood War) campaign editor, itâs pretty much completed now but I have 1 problem. I am trying to use the Diablo1 'Town' WAV file as my background music and don't know how. The closest I have got is using the trigger: Always . . . play 'dtowny' wav . . . The only problem is that it plays this sound file over the original Starcraft music and makes a real racket :( So if anyone still uses Starcraft campaign, then help would be a appreciated. Starcraft Campaign Editer - Archon - 08-23-2003 As far as I know, hearing unadulterated custom music in UMS maps requires the player to disable his in-game music. I'm no expert in mapmaking, but that appears to be the right trigger. What I've seen some UMS with custom music do is add a disclaimer to let the player know he needs to disable music. Starcraft Campaign Editer - diablo1ks - 08-23-2003 Thanks you were right . . . Is anyone familiar with the 'switch' trigger ? |