Fighter Sorc! - Printable Version +- The Lurker Lounge Forums (https://www.lurkerlounge.com/forums) +-- Forum: Lurker Games (https://www.lurkerlounge.com/forums/forum-6.html) +--- Forum: Diablo II (https://www.lurkerlounge.com/forums/forum-8.html) +--- Thread: Fighter Sorc! (/thread-8666.html) Pages:
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Fighter Sorc! - Bun-Bun - 05-15-2004 For my style of play, I'd say the uninterruptibility of Zeal is an advantage. I don't try to do stand-up fights. Instead, I use Teleport to draw out and isolate individuals. I also hide behind my merc a lot. :) I agree that the HotW charges are almost useless. Its limited self-preservation instincts are continually being overridden by Teleports, leading to a very short, expensive lifespan. Unfortunately, I've never seen a Djinn Slayer. It sounds nice. I'm SP, so no trading for me. I do have an AzureWrath on a mule somewhere ... from CD2. :( |